Jeffrey Shaw >
»conFIGURING the CAVE«, 1996
Co-Workers & Funding:
Authors: Agnes Hegedus, Bernd Lintermann, Jeffrey ShawApplication Software: Bernd Lintermann
Music Composition: Les Stuck
Motion Analysis for Music: Jonathan Bachrach
Visualisation Technology: CAVE™
Production Management: Boctok Tokyo, David D’Heilly, with support from ZKM Karlsruhe
http://vimeo.com/2835033
Hardware
CAVE [Raum mit 4 stereofähigen Projektoren, 1 Onyx Computer; Audio: 8 Lautsprecher, 1 Mischpult]Holzpuppe
Stereobrillen
Software
Eigenentwicklung basierend auf XfrogJeffrey Shaw. Agnes Hegedues and Bernd Lintermann, 1996
Felix Bathon 18-08-2015
ConFIGURING the CAVE is a computer based interactive video installation that assumes /r a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the floor. The user interface is a near life-size wooden puppet that is formed like the prosaic artists’ mannequin; this figure can be handled by the viewers to control real time transformations of the computer generated imagery and the sound composition.
[Jeffrey Shaw, http://www.icinema.unsw.edu.au/projects/configuring-the-cave/ 18.08.2015]
Felix Bathon: conFIGURING the CAVE, 18-08-2015, in: Archive of Digital Art ConFIGURING the CAVE is a computer based interactive video installation that assumes /r a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the floor. The user interface is a near life-size wooden puppet that is formed like the prosaic artists’ mannequin; this figure can be handled by the viewers to control real time transformations of the computer generated imagery and the sound composition.
[Jeffrey Shaw, http://www.icinema.unsw.edu.au/projects/configuring-the-cave/ 18.08.2015]