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»Eau de Jardin«
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© 2004, Christa SOMMERER & Laurent MIGNONNEAU

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • artistic invention
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • image
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representation
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
      • genetics
      • gesture
      • hand
      • human
      • identity
      • intimacy
      • movement
      • pain
      • perception
      • performativity
      • physiognomy
      • posthuman
      • self awareness
      • senses
      • sexuality
      • skin
      • speech
      • surgery
    • HISTORY AND MEMORY
      • ancestor
      • antiquity
      • archive
      • artifacts
      • collective memory
      • colonialism
      • cultural heritage
      • historical site
      • historism
      • history
      • meme
      • memorial
      • modern era
      • nostalgia
      • postcolonialism
      • preservation
      • romanticism
      • teleology
      • tradition
    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
      • broadcast
      • commerce
      • communication
      • electronic media
      • error message
      • fiction
      • film
      • global village
      • hypertext
      • information
      • intermediality
      • internet
      • language
      • media archaeology
      • open source
      • print media
      • radio
      • search engine
      • social media
      • storytelling
      • telecommunication
      • telephone
      • television
      • video surveillance
      • visualisation
      • writing
    • NATURE AND ENVIRONMENT
      • agriculture
      • animal
      • anthropocentrism
      • atmosphere
      • catastrophe
      • DNA
      • earth
      • ecosystem/ecology
      • energy
      • environment
      • evolution
      • four elements
      • geology
      • global warming
      • globe
      • landscape
      • magnetism
      • nature
      • ocean
      • outer space
      • physical law
      • plant
      • pollution
      • sustainability
      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
      • banking
      • censorship
      • conspiracy
      • democracy
      • discrimination
      • economy
      • equality
      • geopolitics
      • governance
      • heroism
      • human rights
      • imperialism
      • institution
      • law
      • manipulation
      • market
      • military
      • nationalism
      • patriarchy
      • politics
      • sovereignty
      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • alchemy
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
      • exodus
      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
      • sin
      • spirituality
      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
      • capitalism
        • surveillance-capitalism
      • civilisation
      • community
      • consumption
      • counterculture
      • digital identity
      • diversity
      • ethnicity
      • feminism
      • food
      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
        • popular culture
        • spectacle
      • migration
      • minority
      • morality
      • native
      • otherness
      • participation
      • poverty
      • privacy
      • racism
      • territory
      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial intelligence
      • artificial life
      • biocomputer
      • blockchain
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “(collective) Sommerer / Mignonneau - »Eau de Jardin«”. https://www.digitalartarchive.at/database/general/work/eau-de-jardin.html (retrieved 2021-02-01). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {(collective) Sommerer / Mignonneau - »Eau de Jardin«}, url = {https://www.digitalartarchive.at/database/general/work/eau-de-jardin.html}, urldate = {retrieved 2021-02-01}
Technology
Hardware
6 living plants
6 suspendible flower pots
1 plant interface for 6 plant
1 computer for 2 to 3 projection screen
1 large panoramic screen (curved if possible)
2 to 3 video projectors
Interface
6 living plants
6 suspendible flower pots
1 plant interface for 6 plants
Electric field amplifiers
Active filters
Galvanic isolation
Analog to Digital conversion
Serial transmission
Software
3D Plant growth algorithm
virtual water drops algorithm
Descriptions & Essays
"Eau de Jardin" is an interactive installation which transports visitors into the imaginary world of virtual water gardens. The image of "Eau de Jardin" consists of a triptych, a three-sided projection screen onto a 12 x 3 meters vaulted screen that creates an immersive and reflective virtual water garden. 8-10 glass amphorae hang from the ceiling of the room. Their form reminds to old Greek or Egyptian transport vessels. They are completely transparent and contain water plants such as lilies, lotus, bamboo, cypress and other aquatic plants. Through the glass we can also see the roots of these plants. When visitors approach themselves towards the amphorae, the plants capture the visitors presence and use the occurring tensions to draw virtual water plants on the large projection screens. The virtual plants on the screen resemble the real aquatic plants in the amphorae. The images of the virtual plants are reflected through a virtual water surface and a merging between virtual plant imagery and reflected plant images occurs. The more visitors interact with the real plants the more the virtual scene of aquatic plants builds up on the screen and all changes in the users' interactions are translated and interpreted. This leads to constantly new water garden images as their composition reflects the visitors' amount of interaction with the real plants. Christa Sommerer is an internationally renowned media artist working in the field of interactive computer installation. She currently holds positions as Professor for Interface Culture at the University of Art and Design in Linz Austria and at the IAMAS International Academy of Media Arts and Sciences in Gifu, Japan. Since 1992 Sommerer collaborates with French media artist Laurent Mignonneau. Their interactive artworks have been called "epoch making" (Toshiharu Itoh, NTT-ICC museum) for pioneering the use of natural interfaces to create a new language of interactivity based on artificial life and evolutionary image processes. Their collaboration has been influenced by the combination of their different fields of interest, including art, biology, modern installation, performance, music, computer graphics and communication. Sommerer and Mignonneau have won major international media awards... More info: http://www.interface.ufg.ac.at/christa-laurent/
Christa Sommerer 13-11-2020
Eau de Jardin Concept

" Imagine a circular room, the dado below the wall molding entirely filled with a plane of water scattered with these plants, transparent screens sometimes green, sometimes mauve. The calm, silent, still waters reflecting the scattered flowers, the colors evanescent, with delicious nuances of a dream-like delicacy.“ Claude Monet

Keywords

Nature, Transparency, Water, Reality/Virtuality /Reflection, Water Lillies, Vital Force

Background

Inspired by Monet’s late “Water Lillies” paintings and their panoramic setting at the Musée de l’Orangerie in Paris, we constructed a large 3–sided vaulted projection screen that builds a triptych. The wide horizontal screens mentally immerse the viewers into the virtual picture of the water garden.

“Eau de Jardin” Description

“Eau de Jardin” is an interactive installation which transports visitors into the imaginary world of virtual water gardens.
The image of “Eau de Jardin” consists of a triptych, a three-sided projection screen onto a 12 x 3 meters vaulted screen that creates an immersive and reflective virtual water garden.

8-10 glass amphorae hang from the ceiling of the room. Their form reminds to old Greek or Egyptian transport vessels. They are completely transparent and contain water plants such as lilies, lotus, bamboo, cypress and other aquatic plants. Through the glass we can also see the roots of these plants.

Interaction

When visitors approach themselves towards the amphorae, the plants capture the visitors presence and use the occurring tensions to draw virtual water plants on the large projection screens. The virtual plants on the screen resemble the real aquatic plants in the amphorae.

The images of the virtual plants are reflected through a virtual water surface and a merging between virtual plant imagery and reflected plant images occurs.

The more visitors interact with the real plants the more the virtual scene of aquatic plants builds up on the screen and all changes in the users’ interactions are translated and interpreted. This leads to constantly new water garden images as their composition reflects the visitors’ amount of interaction with the real plants.

Reality-Virtuality-Reflection

The virtual lake in “Eau de Jardin” becomes a mirror to the reality of virtuality. As Monet succeeded in creating two layers of virtuality by blurring the borders between “real” interpreted plant images and their reflected image in the water’s surface, “Eau de Jardin” tries to create several layers of virtuality by blurring the borders between real plants, virtual plants on the screen and their reflected virtual image in the virtual water’s surface.
Christa Sommerer: Eau de Jardin, 13-11-2020, in: Archive of Digital Art
Literature