»ETERNAL SHELVES«
Keywords
- aesthetics
- acoustic
- affective
- anamorphic
- animated
- anthropomorph
- assembled
- automated
- autopoietic
- collaborative
- contextual
- cybernetic
- disgusting
- documenting
- duplicated
- dynamic system
- ephemeral
- experimental
- found object
- generative
- gustatory
- hypermediacy
- illusionary
- immaterial
- immersive
- installation-based
- interactive
- intermedial
- intervention
- mobile
- modular
- multi-user
- multiple
- narrative
- navigable
- networked
- olfactory
- panoramatic
- performative
- polysensory
- processual
- projected
- real-time
- remediated
- remixed
- sculptural
- site-specific
- sonification
- sublime
- tactile
- telematic
- three-dimensional
- time-based
- uncanny
- virtual
- visual
- genre
- Bio Art
- Genetic Art
- Transgenic Art
- Database Art
- Digital Activism
- Digital Animation
- Digital Community (Social Network)
- Digital Graphics
- Game Art
- Glitch Art
- Hybrid Art
- Installation
- augmented reality
- interactive installation
- mixed reality
- performative installation
- sound installation
- virtual reality
- 360° virtual walktrough
- Nano Art
- Net Art
- Performance
- Computer performance
- Happening
- multimedia performance
- sound performance
- video performance
- robotics
- Telematic Art
- Bio Art
- subject
- ART AND SCIENCE
- algorithm
- anthropology
- archaeology
- artificial intelligence
- astronomy
- biology
- botany
- cartography
- code
- combinatorics
- cyberspace
- database
- documentation
- emergence
- evidence
- experiment
- geography
- geometry
- history of science
- humanities
- library
- light
- machine
- mathematic
- medicine
- microscopy
- nanotechnology
- neuroscience
- philosophy
- physics
- psychology
- Representation of knowledge
- research
- science
- scientific image
- space
- statistics
- stereoscope
- ARTS AND VISUAL CULTURE
- allegory
- animation
- architecture
- art history
- art market
- artistic invention
- beauty
- cinema
- Concept Art
- conservation
- dance
- expanded cinema
- fashion
- gaze
- grid
- illusion
- image
- literature
- mask
- materiality
- mirror
- model
- museum
- music
- nude
- panopticon
- panorama
- personification
- perspective
- poetry
- projection
- representation
- shadow
- sketch
- spectator
- symbolism
- theatre
- Theory
- complexity
- media theory
- modernism
- postmodernism
- poststructuralism
- semiotics
- simulacrum
- virtuality
- visual culture
- BODY AND HUMAN
- agency
- anatomy
- body
- breathing
- cybersex
- cyborg
- death
- disease
- dream
- embodiment
- empathy
- expression
- eye
- facial expression
- fantasy
- feeling
- affect
- emotion
- gender
- genetics
- gesture
- hand
- human
- identity
- intimacy
- movement
- pain
- perception
- performativity
- physiognomy
- posthuman
- self awareness
- senses
- sexuality
- skin
- speech
- surgery
- HISTORY AND MEMORY
- ancestor
- antiquity
- archive
- artifacts
- collective memory
- colonialism
- cultural heritage
- historical site
- historism
- history
- meme
- memorial
- modern era
- nostalgia
- postcolonialism
- preservation
- romanticism
- teleology
- tradition
- MEDIA AND COMMUNICATION
- access
- advertising
- Big Data
- broadcast
- commerce
- communication
- electronic media
- error message
- fiction
- film
- global village
- hypertext
- information
- intermediality
- internet
- language
- media archaeology
- open source
- print media
- radio
- search engine
- social media
- storytelling
- telecommunication
- telephone
- television
- video surveillance
- visualisation
- writing
- NATURE AND ENVIRONMENT
- agriculture
- animal
- anthropocentrism
- atmosphere
- catastrophe
- DNA
- earth
- ecosystem/ecology
- energy
- environment
- evolution
- four elements
- geology
- global warming
- globe
- landscape
- magnetism
- nature
- ocean
- outer space
- physical law
- plant
- pollution
- sustainability
- vegetation
- water
- weather
- POWER AND POLITICS
- authority
- banking
- censorship
- conspiracy
- democracy
- discrimination
- economy
- equality
- geopolitics
- governance
- heroism
- human rights
- imperialism
- institution
- law
- manipulation
- market
- military
- nationalism
- patriarchy
- politics
- sovereignty
- surveillance
- terrorism
- violence
- warfare
- RELIGION AND MYTHOLOGY
- afterlife
- alchemy
- bible
- church
- creation
- crucifixion
- esoterism
- exodus
- heretic
- legend
- mysticism
- myth
- mythological creature
- mythology
- paradise
- religion
- buddhism
- christianity
- islam
- judaism
- ritual
- sacrifice
- Saint
- sin
- spirituality
- vision
- worship
- SOCIETY AND CULTURE
- activism
- capitalism
- surveillance-capitalism
- civilisation
- community
- consumption
- counterculture
- digital identity
- diversity
- ethnicity
- feminism
- food
- globalization
- individuality
- information society
- interculturalism
- mass
- mass culture
- entertainment
- parody
- phantasmagoria
- popular culture
- spectacle
- migration
- minority
- morality
- native
- otherness
- participation
- poverty
- privacy
- racism
- territory
- unemployment
- urban space
- voyeurism
- wealth
- working class
- TECHNOLOGY AND INNOVATION
- artificial intelligence
- artificial life
- biocomputer
- blockchain
- cybernetics
- development
- digitization
- electricity
- emulation
- engineering
- history of technology
- innovation
- intelligent environment
- invention
- mechanics
- military technology
- mobility
- nonhuman communication
- optics
- product design
- production
- robot
- simulation
- supercomputing
- technophobia
- telematics
- telepresence
- ART AND SCIENCE
- Technology
- Display
- Electronic displays
- BOOM (Binocular Omni-Orientation Monitor)
- CAVE (Computered Augmented Virtual Environment)
- computer monitor
- dome
- Electromechanical Display Device
- Electronic Paper
- flashlight
- Head-up Display
- Headphones
- HMD (Head-mounted Display)
- holography
- laser
- light-emitting diode
- lightbox
- plasma
- printer
- projection screen
- projector
- robotic
- speakers
- VFD (Vacuum Florescent Display)
- VRD (Virtual Retinal Display)
- Non-electronic displays
- body
- Book
- easel painting
- globe
- house wall
- inflatable structure
- mirror
- paper
- sculpture
- shutter glasses
- sofa
- Somatosensory System / Tactile Feedback Technology
- table
- Electronic displays
- Hardware
- camera
- computer mouse
- data glove
- Joystick
- MAC
- Mobile Device
- multi touchscreen
- plotter
- scanner
- touchscreen
- Video
- Virtual Workbench
- Virtuscope
- webcam
- Interface
- Automatic Identification and Data Capture (AIDC)
- biometrics
- Body sensor
- Body Tracking
- brainwave sensor/brain-computer-interface
- breathing sensor
- Breathing-Balance-Interface-Vest
- Endoscope
- eye scanner
- facial recognition system
- Motion Capture
- positiontracker
- retina scanner
- Speech Recognition
- step sensor
- camera recording
- electromagnetism
- interactive media
- Auditory User Interface (AUI)
- Augmented Reality Interfaces
- breath based communication
- Internet of Things (IoT)
- Ludic Interface
- MR-based (Mixed Reality) Interaction
- Multi-Modal Interaction
- tactile user interfaces
- Tangible Acoustic Interface
- Tangible User Interface (TUI)
- Voice User interface
- Non-electronic interface
- bike
- doll
- furniture
- plant
- Soundgenerating device
- Audiotape
- keyboard
- microphone
- musical instrument
- RFID (Radio-frequency Identification)
- Speech Recognition
- syntheziser
- telephone
- Theremin
- turntable
- voice analysis
- Voice User Interface (VUI)
- virtual balance
- Software
- C++
- CGI/Perl
- CSS
- Global Positioning System (GPS)
- ISDN
- Java
- Linux
- Optical Character Recognition (OCR)
- periscope
- PHP
- RFID (Radio-frequency Identification)
- robotic interfaces
- SGI Onyx2
- softimage
- software interface
- Video
- VRML
- Wireless Sensor Network (WSN)
- XML
- Display
Cite
X
Archive of Digital Art (ADA). “Nicole Stenger - »ETERNAL SHELVES«”. https://www.digitalartarchive.at/database/general/work/eternal-shelves.html (retrieved 2011-18-11).
@online{ADAartistprofile,
author = {Archive of Digital Art (ADA)},
title = {Nicole Stenger - »ETERNAL SHELVES«},
url =
{https://www.digitalartarchive.at/database/general/work/eternal-shelves.html},
urldate = {retrieved 2011-18-11}
Interface
Interface
Multimedia/Technologies
"ETERNAL SHELVES" is Stenger's first Web Based VR work programmed in early VRML 1.0, silent and un-animated.
3D words expressing the most intense emotions in a human history (exile, transe, etc.) are sitting on gray shelves, creating sparks of meaning for eternity.
12 environments.
Popper, Frank. From Technological to Virtual Art. Cambridge, MA: MIT Press, 2006.
Popper, Frank. Art of the Electronic Age. New York: Thames and Hudson, 1997.
Stenger, Nicole. »Mind is a Leaking Rainbow.« In Cyberspace: First Steps, edited by Michael L. Benedikt. Cambridge, MA: The MIT Press, 1991.