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»growth pattern«

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
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      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
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      • panorama
      • personification
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      • poetry
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      • representation
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      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
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        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
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      • death
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      • dream
      • embodiment
      • empathy
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      • eye
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      • fantasy
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      • gender
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      • gesture
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    • HISTORY AND MEMORY
      • ancestor
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    • MEDIA AND COMMUNICATION
      • access
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      • video surveillance
      • visualisation
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    • NATURE AND ENVIRONMENT
      • agriculture
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      • anthropocentrism
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      • catastrophe
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      • global warming
      • globe
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      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
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      • imperialism
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      • market
      • military
      • nationalism
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      • surveillance
      • terrorism
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    • RELIGION AND MYTHOLOGY
      • afterlife
      • alchemy
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
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      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
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      • Saint
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    • SOCIETY AND CULTURE
      • activism
      • capitalism
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      • civilisation
      • community
      • consumption
      • counterculture
      • digital identity
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      • information society
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      • mass
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        • entertainment
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      • migration
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      • urban space
      • voyeurism
      • wealth
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    • TECHNOLOGY AND INNOVATION
      • artificial intelligence
      • artificial life
      • biocomputer
      • blockchain
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
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      • mechanics
      • military technology
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      • nonhuman communication
      • optics
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      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
2261
Information
Cite
X
Archive of Digital Art (ADA). “Allison Kudla - »growth pattern«”. https://www.digitalartarchive.at/database/general/work/growth-pattern.html (retrieved 2010-10-06). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Allison Kudla - »growth pattern«}, url = {https://www.digitalartarchive.at/database/general/work/growth-pattern.html}, urldate = {retrieved 2010-10-06}
Technology
Descriptions & Essays
allison kudla growth pattern, 2010 A light box array of Petri dishes containing agar, nutrients, hormones, die-cut leaves Production: LABoral Centro de Arte y Creación Industrial, Gijón Acknowledgements: Universidad de Washington, Seattle; Escuela Srishti de Arte, Diseño y Tecnología, Bangalore; Centro Nacional de Ciencias Biológicas, India; Área de Fisiología Vegetal del Departamento B.O.S. de la Universidad de Oviedo; Invernaderos Balbín SL, Luanco Creation of this work was made possible in part by Artist Trust Grants for Artist Projects (GAP ) In this piece, a living natural system takes on the form of a manufactured pattern. Leaves are intricately cut into a bilaterally symmetrical pattern and suspended in tiling square Petri dishes that contain the nutrients necessary to promote new leaf growth. Here the cultured leaves are provided with the hormones that cause the cells to produce new leaf tissue. Since the cells of the plant have the capacity to differentiate into any organ in the plant, the newly growing leaves are extending the form of the traditionally inspired botanical motif. However, as with any experiment, it is possible for contamination to occur. In some, the tissue may die; in others, parasites may take over and grow faster than the leaves.
Literature
Exhibitions & Events