»Gulliver's Travels«
Light Box

Keywords
Information
(collective) Sommerer / Mignonneau >
»Gulliver's Travels«, 1998 - 1998
Co-Workers & Funding:
C. Sommerer, L. Mignonneau and R. Lopez Gulliverdeveloped at ATR Advanced Telecommunications Research Institute
Kyoto Japan
http://www.interface.ufg.ac.at/christa-laurent/WORKS/artworks/GulliversTravels/GulliversTravels.html
Technology
Hardware
1 color laser printer1 computer with dual video output
2 Video Cameras
2 Video projectors
2 separated rooms
Interface
2 Video CamerasSoftware
Stereo Image Depth extraction (disparity map) of stereoscopic images (natural forest panorama)Real time depth merging of video images and stereoscopic depth images
Image print server
Descriptions & Essays
Christa Sommerer 20-11-2020
Gulliver's Travels
©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver
Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third dimension of the image was extracted with disparity map algorithms. The panoramic image was created by stitching together the images and the depth maps. The visitors, with the help of our camera setup, could be inserted within the forest in real-time. With the user's gestures, one could become big or small and keep a snapshot of her or himself within the 3D panorama.
This work is exploring the third dimensional representation of video capture and images for panoramas in a composite and interactive way.
Christa Sommerer: Gulliver's Travels, 20-11-2020, in: Archive of Digital Art Gulliver's Travels
©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver
Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third dimension of the image was extracted with disparity map algorithms. The panoramic image was created by stitching together the images and the depth maps. The visitors, with the help of our camera setup, could be inserted within the forest in real-time. With the user's gestures, one could become big or small and keep a snapshot of her or himself within the 3D panorama.
This work is exploring the third dimensional representation of video capture and images for panoramas in a composite and interactive way.
Literature
Sommerer, Christa and Laurent Mignonneau. »Gulliver´s Travels: Interacting with a 3-D Panoramic Photographic
Scene.« In CICAT’98 8th International Conference on Artificial Reality and Tele-Existence, edited by Virtual Reality Society, 47-53. Tokyo: Virtual Reality Society, 1998.
Exhibitions & Events