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»Hunting Trophies«
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Keywords

  • aesthetics
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        • bike
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        • turntable
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      • virtual balance
    • Software
      • C++
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      • periscope
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      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
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      • Video
      • VRML
      • Wireless Sensor Network (WSN)
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Information
Cite
X
Archive of Digital Art (ADA). “France Cadet - »Hunting Trophies«”. https://www.digitalartarchive.at/database/general/work/hunting-trophies.html (retrieved 2010-09-10). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {France Cadet - »Hunting Trophies«}, url = {https://www.digitalartarchive.at/database/general/work/hunting-trophies.html}, urldate = {retrieved 2010-09-10}
Technology
Hardware
Hunting Trophies is a collection of 11 hunting trophies hung on the wall. They feature the most frequent species used in taxidermy for the realization of wall trophies, mainly deer and cat family. Instead of being real taxidermied animals they are chests of modified I-Cybie robots.

An infrared sensor allows the robots, each in its own way, to detect the presence but also the movements of visitors.
Descriptions & Essays
"Hunting Trophies" is a project showing a collection of eleven hunting trophies hung on the wall. These trophies are similar to those that hunters could exhibit proudly in their living room but here they are chests of robots. Each robot has its own internal program which reacts with its outside environment thanks to its infrared sensor place on its chest. Thus they can detect the presence of one or more persons, but also their movements. When a viewer is in front of this collection of robot species, the trophies are inactive. Their eyes are turned off, their head held high are still. But when a viewer approaches, the robots start to react. They turn their heads in his direction, their eyes light up, their mouths half-open they start growling. The robots are able to eye the nearby person and turn their head in his direction. If we come closer the robot suddenly starts to growl and then it becomes more and more aggressive if we are too close. When a person will walk fast facing this wall of trophies, a chain reaction will emerge such as a wave of protestation following his walk. The robots will remain calm when the room will be quiet or when people will stop moving. Depending on the public activity the robots will be more or less active and aggressive because it is the point, showing their anger because they have been tracked, chased, killed cut up and exhibited as decorative icons.
Literature
Cadet, France. »10 places on "rue Paradis".« In Art au paradis - exhibition catalogue, edited by . Marseille, FR: 2009.
Cadet, France. »Dog[lab]01.« Antennea 9 (Spring 2009): 23-31.
Cade, France. »machine affection.« NEURAL 32 (Spring 2009).
Cadet, France. »Digital Arts, Tendencies, Artists, Places and Festivals.« MCD et M21 Editions (2008).
Cadet, France. »SweetPad.« In Homo Ludens Ludens / Playware/ Gameworld, edited by . Gijon, ES: LABoral, Centro de Arte, 2008.
Cadet, France. »Art Embodies A-Life: The VIDA Competition.« Leonardo 41, no. 1 (2008).