Karina Smigla-Bobinski >
»KALEIDOSCOPE«, 2016
http://www.smigla-bobinski.com/english/works/KALEIDOSCOPE
Installation Requirements / Space
> KALEIDOSCOPE INTERACTIVE PLATFORM > light box with RGB LED panels and CMY inks in in separate layers> HD CAMERA > logarithmic coding
> Operating System > PC, MAC with Imposa Player Software
> KALEIDOSCOPE LED FACADE > The LED platform formed by a network of 26,241 LED clusters/pixels embedded in 3.700 m ² metal structure (three faces) that covers the FIESP building. Each Cluster/Pixel are formed by 4 LEDs: 2 red, 1 green and 1 blue (2R1G1B), luminous Intensity 4.5 cd / cluster. Resolution of the panel in lines: 220 (vertical) x 170 (horizontal)
Karina Smigla-Bobinski 17-01-2017
KALEIDOSKOP functions as a very large and completely walkable lightbox. On its surface float in separate layers inks in cyan, magenta and yellow (CMY). But these colors what we see are not there, they do not exist outside of our head, they are completely created by our brain and so definitely "virtual".
Every kind of pressure – be it with one finger, with the feet or be it with the entire body – displaces and shifts the inks and it produced by overlapping the „real“ colors red, green and blue (RGB), which can be picked up and recorded by human retina.
The liquids are serving as filters and transform the white backlight of the box in infinite variations.
Filters change the colors by letting through only certain wavelengths of the light. Normally, they are static objects – glass plates or foils – whose modulation effects always stay the same. In KALEIDOSKOP the filtering inks are freeflowing and so the rigid analytic investigation of the laws of optic turns into a psychedelic experience within a delirious abundance of colors.
Further more, Karina transfers the aesthetic force of the instalation into the public space on a very large scale: A camera faced centrally downwards from above is shooting the people using the playing surface. This means the outcomes of this CMY-RGB framework are picked up and recorded in digital coding systems. The footage is displayed in pure RGB coding on the huge LED facade of the festival building. But before this RGB light could be pick up by our eyes, it passes through auto-typical color synthesis.
This color mixing work in exactly opposite way as the colors mixing on the light box with the inks. Here the „real“ colors red, green and blue (RGB) produce by switching off one of the colors the „virtual“ colors.
Karina Smigla-Bobinski: KALEIDOSCOPE, 17-01-2017, in: Archive of Digital Art KALEIDOSKOP functions as a very large and completely walkable lightbox. On its surface float in separate layers inks in cyan, magenta and yellow (CMY). But these colors what we see are not there, they do not exist outside of our head, they are completely created by our brain and so definitely "virtual".
Every kind of pressure – be it with one finger, with the feet or be it with the entire body – displaces and shifts the inks and it produced by overlapping the „real“ colors red, green and blue (RGB), which can be picked up and recorded by human retina.
The liquids are serving as filters and transform the white backlight of the box in infinite variations.
Filters change the colors by letting through only certain wavelengths of the light. Normally, they are static objects – glass plates or foils – whose modulation effects always stay the same. In KALEIDOSKOP the filtering inks are freeflowing and so the rigid analytic investigation of the laws of optic turns into a psychedelic experience within a delirious abundance of colors.
Further more, Karina transfers the aesthetic force of the instalation into the public space on a very large scale: A camera faced centrally downwards from above is shooting the people using the playing surface. This means the outcomes of this CMY-RGB framework are picked up and recorded in digital coding systems. The footage is displayed in pure RGB coding on the huge LED facade of the festival building. But before this RGB light could be pick up by our eyes, it passes through auto-typical color synthesis.
This color mixing work in exactly opposite way as the colors mixing on the light box with the inks. Here the „real“ colors red, green and blue (RGB) produce by switching off one of the colors the „virtual“ colors.