»Lilliput 1.0«
Light Box


© Simone Michelin; photos Raymundo Bandeira de Mello, Wilton Montenegro; As a staging of the island of Lilliput which Jonathan Swift describes in his famous novel Gulliver’s Travels (1726), Michelin’s work is divided into a museum, internet and mobile phone island. It imitates the public square of a museum in which the vis
Keywords
Information
Simone Michelin >
»Lilliput 1.0«, 2005 - 2005
Co-Workers & Funding:
System programmers: Gérson Cunha, César Chagas - LAMCE/COPPE/PEC/UFRJFunding: Centro Cultural Telemar/Oi Futuro; Secretaria de Cultura, Governo do Rio de Janeiro.
https://vimeo.com/535995896
Technology
Hardware
Two Sendô mobile phones; PC Pentium IV, 521 Mb RAM, HD 40 GB; Windows XP ou 2000; BluetoothInterface
mobile phones; website; scenography (actual space)Software
Java 2 Platform, Micro Edition (J2ME)
Java 2 Platform, Standard Edition,Java Runtime Environment (JRE) Sistema Lilliput( Diretorio Build )
Browser Internet Explorer 5.0 ou +
Macromedia Flash Player QuickTime 6.0.5 ou +
Descriptions & Essays
Lilliput is a system composed of human, physical and technological infrastructures that makes feasible the production of wallpapers for cell phones in the Centro Cultural Telemar. The visitor chooses where to position him/herself in a photographic setting - a Mexican-style wooden pyramid with wooden furniture and an infinite blue background; photographs of homeless people in real size mounted on panels, with their faces missing, so that visitors can place their heads onto the cut-out bodies and pose next to real street kids available for the occasion. Cell phones equipped with cameras capture these images and make an upload to the website, where they can be combined with other virtual settings, producing wallpapers that can be downloaded by cell phone via internet.
(source: Simone Michelin)
SIMONE MICHELIN 09-04-2021
As a staging of the island of Lilliput which Jonathan Swift describes in his famous novel Gulliver’s Travels (1926), Michelin’s work is divided into a museum, internet and mobile phone island. It imitates the public square of a museum in which the visitors can have photos taken of themselves that are then archived in the internet, transformed into panoramas that can be downloaded on cell phones again. The internet works as a platform for art. Lilliput is devoted to the mobile telephone as a public space or place which connects interpersonal and aesthetic experiences with one another.
SIMONE MICHELIN: Lilliput 1.0, 09-04-2021, in: Archive of Digital Art As a staging of the island of Lilliput which Jonathan Swift describes in his famous novel Gulliver’s Travels (1926), Michelin’s work is divided into a museum, internet and mobile phone island. It imitates the public square of a museum in which the visitors can have photos taken of themselves that are then archived in the internet, transformed into panoramas that can be downloaded on cell phones again. The internet works as a platform for art. Lilliput is devoted to the mobile telephone as a public space or place which connects interpersonal and aesthetic experiences with one another.
Literature
Michelin, Simone. »LILLIPUT - um estudo de caso sobre o "espaço-entre". LILLIPUT - a case study on the "space-between"..« I Congresso Internacional de Estéticas Tecnológicas publicação eletrônica (Junho/ June 2006).

Bentes, Ivana and Oliver Grau and Paula Sibilia and Simone Michelin. »Corpos Virtuais, Arte e Tecnologia.« https://issuu.com/midiarte/docs/corposvirtuais.

Bentes, Ivana and Oliver Grau and Paula Sibilia and Simone Michelin, ed. Corpos Virtuais, Arte e Tecnologia. Vol.1. Arte e Tecnologia, Rio de Janeiro: Instituto Oi Futuro, 2005.

Bentes, Ivana and Oliver Grau and Paula Sibilia and Simone Michelin, ed. Corpos Virtuais, Arte e Tecnologia. Vol.1. Arte e Tecnologia, Rio de Janeiro: Instituto Oi Futuro, 2005.
Exhibitions & Events