Information
Karl Sims >
»Particle Dreams«, 1988 - 1988
Co-Workers & Funding:
With the support of: Ministère de la Culture Français [commision DICREAM], de la Fondation BNP-Paribas Et le concours du Centre Culturel Français de Saint Louis du Sénégal
Technology
Descriptions & Essays
This piece contains a collection of dream sequences created using 3D particle systems techniques. Behavior rules are applied to thousands of individual particles to model complex phenomena such as an explosion, a snowstorm, a tumultuous head, and a waterfall. Data-parallel computation was used to perform physical simulations on thousands of particles simultaneously, one processor for each particle.
Karl Sims
Literature
Sims, Karl. »Particle Animation and Rendering Using Data Parallel Computation.« In SIGGRAPH '90: The 17th Annual Conference on Computer Graphics and Interactive Techniques, edited by , 405-413. Dallas: 1990.
Exhibitions & Events
1990
Festival :