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»Points of View II - Babel«
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© Jeffrey Shaw

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
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      • geography
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      • history of science
      • humanities
      • library
      • light
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      • microscopy
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      • neuroscience
      • philosophy
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      • Representation of knowledge
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    • ARTS AND VISUAL CULTURE
      • allegory
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    • POWER AND POLITICS
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    • RELIGION AND MYTHOLOGY
      • afterlife
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        • buddhism
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    • SOCIETY AND CULTURE
      • activism
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  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
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        • Electronic Paper
        • flashlight
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        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
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        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “Jeffrey Shaw - »Points of View II - Babel«”. https://www.digitalartarchive.at/database/general/work/points-of-view-ii-babel.html (retrieved 2014-30-09). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Jeffrey Shaw - »Points of View II - Babel«}, url = {https://www.digitalartarchive.at/database/general/work/points-of-view-ii-babel.html}, urldate = {retrieved 2014-30-09}
Technology
Descriptions & Essays
Points of View II - Babel addressed issues relating to the Falklands War. It was made using the same functional and iconographic structures as Points of View I, but with a differing content.In BABEL hieroglyphs were used to articulate a psychological architecture - a hierarchical edifice that set out to identify the essential pathology of power and its inevitable predisposition to oppression and warfare.The form of this edifice was a stepped pyramid that carried the following signs (from top to bottom): BE PERMAMENT TO POSSESS - TO GOVERN/TO DIRECT WHAT IS SAID TO TAKE POSSESSION - TO GIVE TO BE WITHOUT (NOT HAVING) - TO FOLLOW AFTER TO INVADE/TO ATTACK - TO BE JOINED TO FOREIGNER/BARBARIAN. The pyramid was supported at the rear by the tall sign for DISEASE/DEATH. The pyramid lacked a triangle at the top (where the sign BE PERMANENT was situated) and this could be found at the base in the sign for FOREIGNER/BARBARIAN. The structuring of specific sound tracks was also an integral aspect of this installation. There were thirteen spoken texts, all edited from recordings made by Paul Brennan at the "Congress on Military Psychology" in Vienna in 1983. Here prominent military psychiatrists discussed the psychological methods of compelling soldiers to fight in the context of then recent Faulklands War. These thirteen sound tracks were interactively linked to the image via the same joystick that controlled the user's visual movement. Functioning like an audio mixer, this joystick modulated the various voices in relation to the different spatial positions that the user was taking in relation to the computer graphic representation. Each user would thus make a personal audio visual journey through this work, which constituted its real time performance. The shifting of the sound tracks generated a spontaneous confrontation of spoken information, and the movement around the image articulated the dynamic relationships of this ziggurat of power-full signs.
Literature
Exhibitions & Events