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»1,4..19«
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© where dogs run

Keywords

  • aesthetics
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        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
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        • tactile user interfaces
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      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “Where Dogs Run - »1,4..19«”. https://www.digitalartarchive.at/database/general/work/1419.html (retrieved 2020-02-06). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Where Dogs Run - »1,4..19«}, url = {https://www.digitalartarchive.at/database/general/work/1419.html}, urldate = {retrieved 2020-02-06}
Technology
Descriptions & Essays
Where dogs run 02-06-2020
Animal experimentation is a common practice for people. We have used the standard metaphor of a mouse in a labyrinth to study the mechanics of how reality of shaped. The mouse is rigidly influenced by its own unrealized reality. We observe how it acts under such conditions.
While moving through the labyrinth, at each junction the mouse chooses only one of several options, the other ones remain unrealized. However, we see not only its actual route, but also all of its unrealized options in the form of virtual mice on the screen projection. The virtual mice behave independently and unpredictably. At each junction, the mouse multiplies virtual entities. When a virtual mouse moves on a collision course with the real mouse, a partition slides out between them. The virtual mice can fill almost the entire labyrinth, thus severely restricting the real mouse’s space. Being locked between partitions, the mouse stops creating its own virtual copies. A mouse that is blocked at the crossroads cannot realize any single route.Even if it begins to rush around in between the barriers - in the logic of self-realization - it is immobility.At this moment the mouse stops creating its virtual copies.
Being without choice, the mouse is not without options.
In the meanwhile, active life of the virtual mice is not constrained by anything and they can move around freely. At some point, the corridors that lead to the blocked intersection get empty, the door opens up, and the mouse can extend its life-space.

For a modern human, "to look ahead" means "to look into the future", while for the Sumerians or Babylonians looking ahead meant to see the past: the future was lying behind their backs. In Accadian the past is "days of faces, of fronts".
The word "future" is formed from the root that means "to be behind".
Events happening to the real mouse unfold in the plane of the labyrinth.

The events that take place with the virtual mice branch off the initial plane and spread around different directions. They are simultaneously past and future events for our mouse.
We cannot model the phase space of the mice, all the endless variants of their future.
Yet, if we limit the movements of the mouse mechanically, with the help of a labyrinth, it reduces the amount of possible states and allows to model the unrealized options of the future.

The barriers in the labyrinth, in a sense, serve as a prohibition of annihilation between the future and the present.

Perhaps, the reality of the present and how we understand it is a plane that moves in a three-dimensional structure past-future, and we can investigate only those cause-effect connections that are located either close to this plane or in the past.
The events that seem strange to us, and the reasons that we do not understand may be linked to the past and present through the future.
We only have a mouse vision and see only one step ahead.
Where dogs run: 1,4..19, 02-06-2020, in: Archive of Digital Art
Literature