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»Body Movies, Relational Architecture 6«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
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    • Database Art
    • Digital Activism
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    • Digital Graphics
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      • Automatic Identification and Data Capture (AIDC)
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      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
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        • facial recognition system
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        • positiontracker
        • retina scanner
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        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “Rafael Lozano-Hemmer - »Body Movies, Relational Architecture 6«”. https://www.digitalartarchive.at/database/general/work/body-movies-relational-architecture-6.html (retrieved 2010-08-11). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Rafael Lozano-Hemmer - »Body Movies, Relational Architecture 6«}, url = {https://www.digitalartarchive.at/database/general/work/body-movies-relational-architecture-6.html}, urldate = {retrieved 2010-08-11}
Technology
Display
Year of Creation: 2001
Technique: Four 7kW Xenon projectors with robotic rollers, 1,200 Duraclear transparencies, computerised tracking system, plasma screen and mirrors.
Dimensions: Variable dimensions
Keywords: database, interactive, outdoor, projection, shadows, sound, tracker.

Descriptions & Essays
"Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors. However, the portraits only appear inside the projected shadows of local passers-by, whose silhouettes measure between 2 to 25 metres high, depending on how far people were from the powerful light sources placed on the floor of the square. A custom-made computer vision tracking system triggers new portraits as old ones are revealed. ------ Video: Body Movies by Rafael Lozano-Hemmer, presented in Hong Kong in November 2006. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors. However, the portraits only appear inside the projected shadows of local passers-by, whose silhouettes measure between 2 to 25 metres high, depending on how far people were from the powerful light sources placed on the floor of the square. A custom-made computer vision tracking system triggers new portraits as old ones are revealed. Higher resolution version available at http://www.lozano-hemmer.com
Literature
Lozano-Hemmer, Rafael and Heimo Ranzenbacher. »Metaphors of Participation / Metaphern der Partizipation - Interview with / mit Rafael Lozano-Hemmer.« In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine Schöpf. Wien, New York: Springer Verlag, 2001.