Rebecca Allen >
»Coexistence«, 2001 - 2001
Co-Workers & Funding:
rhein.tanzmedia.net / ein Projekt der rhein land agHardware
Two PC computers (with speed of 1 GHz or more and 3D graphics card); Two Head Mounted Displays with integrated head tracking and attached digital cameras; Two prototype interface devices that each include a breath sensor and modified force feedback game pad.Installation Requirements / Space
The installation requires a lit (but not too bright) space that is approximately 20 ft x 20 ft. It can be as small as 12 ft x 20 ft. if necessary. Two comfortable chairs face each other across the room each has a low table next to it where the head mounted displays and interface devices can be placed. Additional Equipment : Two monitors with small speakers one or two tables, placed so that others can view what is seen on the head mounted displays.
Software
Proprietary software for the integration of real-time video and real-time 3D animation; Emergence a proprietary software system that includes a real-time 3D engine and a behavior scripting language used for artificial life behaviors and scripting of interface devices and interactivity; Maya 3D software. All proprietary software built by Allens research teamCoexistence is an interactive art installation that blurs the boundaries between physical reality and virtual reality.
This work includes innovative approaches to interaction, interface design and mixed reality utilizing see-through head mounted displays and a unique sensory interface that integrates breathing sensors and haptic feedback.
(Rebecca Allen)
Allen, Rebecca and Eitan Mendelowitz. »Coexistence.« In CAST01 // Living in Mixed Realities, edited by Monika Fleischmann and Wolfgang Strauss. Schloss Birlinghove: German Federal Ministry of Education and Research, 2001.