Light Box

Selected items ()
Go to Light Box >

My Colleagues‘ News

»Exchange Fields«
Light Box

© Bill Seaman

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • artistic invention
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • image
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representation
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
      • genetics
      • gesture
      • hand
      • human
      • identity
      • intimacy
      • movement
      • pain
      • perception
      • performativity
      • physiognomy
      • posthuman
      • self awareness
      • senses
      • sexuality
      • skin
      • speech
      • surgery
    • HISTORY AND MEMORY
      • ancestor
      • antiquity
      • archive
      • artifacts
      • collective memory
      • colonialism
      • cultural heritage
      • historical site
      • historism
      • history
      • meme
      • memorial
      • modern era
      • nostalgia
      • postcolonialism
      • preservation
      • romanticism
      • teleology
      • tradition
    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
      • broadcast
      • commerce
      • communication
      • electronic media
      • error message
      • fiction
      • film
      • global village
      • hypertext
      • information
      • intermediality
      • internet
      • language
      • media archaeology
      • open source
      • print media
      • radio
      • search engine
      • social media
      • storytelling
      • telecommunication
      • telephone
      • television
      • video surveillance
      • visualisation
      • writing
    • NATURE AND ENVIRONMENT
      • agriculture
      • animal
      • anthropocentrism
      • atmosphere
      • catastrophe
      • DNA
      • earth
      • ecosystem/ecology
      • energy
      • environment
      • evolution
      • four elements
      • geology
      • global warming
      • globe
      • landscape
      • magnetism
      • nature
      • ocean
      • outer space
      • physical law
      • plant
      • pollution
      • sustainability
      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
      • banking
      • censorship
      • conspiracy
      • democracy
      • discrimination
      • economy
      • equality
      • geopolitics
      • governance
      • heroism
      • human rights
      • imperialism
      • institution
      • law
      • manipulation
      • market
      • military
      • nationalism
      • patriarchy
      • politics
      • sovereignty
      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • alchemy
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
      • exodus
      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
      • sin
      • spirituality
      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
      • capitalism
        • surveillance-capitalism
      • civilisation
      • community
      • consumption
      • counterculture
      • digital identity
      • diversity
      • ethnicity
      • feminism
      • food
      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
        • popular culture
        • spectacle
      • migration
      • minority
      • morality
      • native
      • otherness
      • participation
      • poverty
      • privacy
      • racism
      • territory
      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial intelligence
      • artificial life
      • biocomputer
      • blockchain
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
677
Information
Cite
X
Archive of Digital Art (ADA). “Bill Seaman - »Exchange Fields«”. https://www.digitalartarchive.at/database/general/work/exchange-fields.html (retrieved 2020-30-09). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Bill Seaman - »Exchange Fields«}, url = {https://www.digitalartarchive.at/database/general/work/exchange-fields.html}, urldate = {retrieved 2020-30-09}
Technology
Descriptions & Essays
Exchange Fields (2000), commissioned by the Vision Ruhr Exhibition in Dortmund Germany, incorporates the recorded dance and choreography of Regina van Berkel. The programmer Gideon May also became involved in this project. The central question dealt with the generation of a new kind of interface - how might an embodied experience of interface be layered into the content of an interactive media/dance comprised of video, text, a sculptural installation and music? Exchange Fields sought to develop a novel interface strategy by eliciting culturally determined environmental 'behavior in relation to objects' as a grammar of gesture that could be used as input to the reacting system. The work sought to tap into pre-linguistic environmental knowledge related to the use of particular varieties of objects. A series of furniture/sculptures were developed. Each furniture/sculpture was designed with a unique implied "suggestion" of how the body might be positioned in relation to that object. This suggestion was non-logo-centric. It was embodied in the form of the physical interface itself and reinforced through linguistic captioning affixed near the work. A dynamic relation is experienced by the participant that is brought about through their embodied physical positioning. This "gesture" functions as an input into a computerized system that dynamically links output consisting of pre-recorded performance/dance images (video) and sound. These have been choreographed in relation to the particularity of that embodied position. For each unique furniture/sculpture a set of related dances was recorded. A linear text and musical composition become layered with the sound and image that is triggered by users. It is the physical engagement of the participant relative to the visual and audible output that gives the work its artistic experiential content and power. 
Bill Seaman 04-10-2020
Exchange Fields (2000), commissioned by the Vision Ruhr Exhibition in Dortmund Germany, incorporates the recorded dance and
choreography of Regina van Berkel. The programmer Gideon May also became involved in this project. The central question dealt
with the generation of a new kind of interface - how might an embodied experience of interface be layered into the content of an
interactive media/dance composed of video, text, a sculptural installation and music. Exchange Fields sought to develop a novel
interface strategy by eliciting culturally determined environmental 'behavior in relation to objects' as a grammar of gesture that could
be used as input to the reacting system. The work sought to tap into pre-linguistic environmental knowledge related to the use of
particular varieties of objects. A series of furniture/sculptures were developed. Each furniture/sculpture was designed with a unique
implied "suggestion" of how the body might be positioned in relation to that object. This suggestion was non-logo-centric. It was
embodied in the form of the physical interface itself and reinforced through linguistic captioning affixed near the work.

A dynamic relation is experienced by the participant that is brought about through their embodied physical positioning. This "gesture"
functions as an input into a computerized system that dynamically links output consisting of pre-recorded performance/dance images
(video) and sound. These have been choreographed in relation to the particularity of that embodied position. For each unique
furniture/sculpture a set of related dances was recorded. A linear text and musical composition became layered with the sound and
image that is triggered by users. It is the physical engagement of the participant relative to the visual and audible output that gives the
work its artistic experiential content and power.

Produced in conjunction with 235 Media and ZKM.


Exchange Fields

thought becomes force, the circulatory fold of abstract physics
energy circulates becoming our exchange fields
the alchemical metaphor becomes code, the codes become enfolded
motion becomes thought, the flow of behavioral signals

light becomes information, response fields activated
information becomes light, paths and returns
light becomes thought, trajectories and relays
thought becomes action, enfolded in response

thought becomes positional force, transference states, the body articulated
energy becomes action, circulation informs the fields

thought becomes force, the circulatory fold of abstract physics
energy circulates becoming our exchange fields
the alchemical metaphor becomes code, the codes become enfolded
motion becomes thought, the flow of behavioral signals

light becomes information, response fields activated
light becomes thought, trajectories and relays
thought becomes action, enfolded in response
thought becomes positional force, transference states, the body
energy becomes action, circulation informs the fields

thought becomes energy, a return that inter-folds
proximity becomes a trigger, the physics of emotion dispersion.

a body becomes entangled with an abstraction
embodied
and bodies become arousal, circulation emotives
the body becomes, articulation, layered across the states

abstractions become one, the plural articulation
the drone lines becomes circulatory, angular musculature of the body-song
thought merges with the machinic flow,

The emergence forms a balance, dance becomes a return that folds
The abstraction of states of exchange, trajectories become gestural
Reacting with precision, gesture becomes light flows
Hand measures trigger fields, motions become erotic
The touch field distances of abstracted states
The boundary becomes a bridge the physics of pulse edges circulating
the container becomes activated, and motivates the chain reaction

the container becomes activated, and motivates the chain reaction
a chain reaction, across differing states,
a chain reaction, multiple vessels become engaged
inter-fields
inter-fields of energy flow

multiple vessels become engaged, inter-fields of energy
containers become saturated, held in suspension
a motion becomes ecstatic, a hovering flow
energy becomes transgressive enfolded in the circulation

the constraints becomes costly, no sliding off of meaning
touch becomes arousal, the tensile surface organization
emotion becomes confused, the complex dimension of release
the complex dimensions of release

vapor becomes a thought body, the woven arms inverted,
breathing becomes energy, the voice of exchange
the body becomes a battery, the musculature of containment
a battery becomes a litany, alternate embodiment, a transference of the states

the container becomes activated and motivates the chain reaction across
across differing states, multiple vessels become engaged,
inter-fields of energy
containers become saturated, held in suspension
a motion becomes ecstatic, a hovering balance of circulating abstractions
energy becomes transgressive enfolded in the states
the constraints become costly, no sliding off of meaning
touch becomes arousal, the tensile service of space

motions become confused the complex dimensions of release
vapor becomes a thought body, the woven arms inverted, inserted
breathing becomes energy, the voice of exchange
the body becomes a battery, the musculature of containment
a body becomes a litany, alternate embodiment,
a transference of states, a word becomes pure,
folding across the intervals, folding across the intervals
the plural musculatures of encoded articulations

a body becomes amorphous, the alternate perspective, the fine proximity
a site becomes the body, cathartic,
the body of information
mining becomes the metaphor, the metaphor of articulation,

the meeting fields, a gesture becomes informed,
grasping at the balance of abstractions intermingling
motion becomes poignant, grafting emotives, the life of emergence
an angle or positioning becomes a path to navigate,

a circulation trigger,
motion becomes you,
motion becomes you, emergent of flows
motion becomes you, becomes you
motion becomes you, emergent of flows

Seaman 2000
Bill Seaman: Exchange Fields, 04-10-2020, in: Archive of Digital Art
Literature
Exhibitions & Events