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»ICECUBE LED Display [ILDm^3]«
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© 2018 MD Hosale

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
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    • robotics
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  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
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      • artificial intelligence
      • astronomy
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      • code
      • combinatorics
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      • database
      • documentation
      • emergence
      • evidence
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      • geography
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      • humanities
      • library
      • light
      • machine
      • mathematic
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    • ARTS AND VISUAL CULTURE
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      • afterlife
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    • Display
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        • BOOM (Binocular Omni-Orientation Monitor)
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        • computer monitor
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        • lightbox
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        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
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        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
4218
Information
Cite
X
Archive of Digital Art (ADA). “Mark-David Hosale - »ICECUBE LED Display [ILDm^3]«”. https://www.digitalartarchive.at/database/general/work/icecube-led-display-ildm3.html (retrieved 2019-19-12). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Mark-David Hosale - »ICECUBE LED Display [ILDm^3]«}, url = {https://www.digitalartarchive.at/database/general/work/icecube-led-display-ildm3.html}, urldate = {retrieved 2019-19-12}
Technology
Descriptions & Essays
Mark-David Hosale 19-12-2019
Mark-David Hosale, Jim Madsen, Robert Allison

ICECUBE LED Display [ILDm^3] is a cubic-meter (1/1000th scale) model of the IceCube Neutrino Observatory. This novel telescope looks for nearly invisible cosmic messengers, neutrinos, using a cubic-kilometer of instrumented ice starting 1450 meters below the surface at the South Pole. ILDm^3 sits low to the ground on a base of wood that supports 86 acrylic rods, each with 60 vertically arranged full-colour LED’s (5,160 total). Each LED is a representation of a sensor, a.k.a. Digital Optical Module (DOM), in the South Pole array. A small interactive interface is used to control the work. Spatial sonification (sound mapping) of the data enhances the representation of events on the model, allowing observers to audio-locate events, as well as see them.

This is a second, smaller version of an eight cubic meter (1/500th scale) display we developed previously. Through these projects we attempt to create a high quality experience of the information being presented with the goal of knowledge dissemination and the ability to convey an intuitive understanding and the experience of data. The models represent an epistemological nexus between art and science. While scientifically precise, the display uses art methodologies as an optimal means for expressing imperceptible astrophysical events as sound, light and colour in the domain of the human sensorium. The result is an experience that is as aesthetically critical as it is facilitatory to an intuitive understanding of sub-atomic astrophysical data, leading to new ways of knowing about our Universe and its processes.
Project Credits

The project team involves WIPAC researchers, faculty, staff and undergraduate students from the University of Wisconsin-River Falls, as well as researchers, graduate, and undergraduate students from York University.

Jim Madsen, Associate Director for Education and Outreach, IceCube Collaboration, Professor, Chair of Physics, University of Wisconsin River-Falls
Surujhdeo Seunarine, Assistant Professor of Physics University of Wisconsin-River Falls
David Schultz, Assistant Systems Programmer at Wisconsin IceCube Particle Astrophysics Center
Student Researchers: Nicholas Jensen and Nicholas Kulacz at University of Wisconsin-River Falls

Mark-David Hosale, n-D::StudioLab, Digital Media, School of the Arts, Media, Performance & Design, York University
Rob Allison, Dept. of Electrical Engineering and Computer Science, Centre for Vision Research, York University
Student Researchers: Nicholas Abbruzzese, Rohan Likhite, Lex Moakler, Colin Ruan, Andrew Sidsworth, and Ursula Sarracini from Digital Media at York University; and Sanjida Sharmin Mohona from Electrical Engineering and Computer Science at York University.


for more info visit:
http://www.ndstudiolab.com/projects/icecube/
http://icecube.wisc.edu/
Mark-David Hosale: ICECUBE LED Display [ILDm^3], 19-12-2019, in: Archive of Digital Art
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