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»Smile: Formaggio con Queso«
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© Stuart Simpson; A digital installation, photographic exhibition, interactive kiosk and doctoral thesis

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • Installation
      • augmented reality
      • interactive installation
      • mixed reality
      • performative installation
      • sound installation
      • virtual reality
        • 360° virtual walktrough
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • emergence
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • artistic invention
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • image
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representation
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
      • genetics
      • gesture
      • hand
      • human
      • identity
      • intimacy
      • movement
      • pain
      • perception
      • performativity
      • physiognomy
      • posthuman
      • self awareness
      • senses
      • sexuality
      • skin
      • speech
      • surgery
    • HISTORY AND MEMORY
      • ancestor
      • antiquity
      • archive
      • artifacts
      • collective memory
      • colonialism
      • cultural heritage
      • historical site
      • historism
      • history
      • meme
      • memorial
      • modern era
      • nostalgia
      • postcolonialism
      • preservation
      • romanticism
      • teleology
      • tradition
    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
      • broadcast
      • commerce
      • communication
      • electronic media
      • error message
      • fiction
      • film
      • global village
      • hypertext
      • information
      • intermediality
      • internet
      • language
      • media archaeology
      • open source
      • print media
      • radio
      • search engine
      • social media
      • storytelling
      • telecommunication
      • telephone
      • television
      • video surveillance
      • visualisation
      • writing
    • NATURE AND ENVIRONMENT
      • agriculture
      • animal
      • anthropocentrism
      • atmosphere
      • catastrophe
      • DNA
      • earth
      • ecosystem/ecology
      • energy
      • environment
      • evolution
      • four elements
      • geology
      • global warming
      • globe
      • landscape
      • magnetism
      • nature
      • ocean
      • outer space
      • physical law
      • plant
      • pollution
      • sustainability
      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
      • banking
      • censorship
      • conspiracy
      • democracy
      • discrimination
      • economy
      • equality
      • geopolitics
      • governance
      • heroism
      • human rights
      • imperialism
      • institution
      • law
      • manipulation
      • market
      • military
      • nationalism
      • patriarchy
      • politics
      • sovereignty
      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • alchemy
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
      • exodus
      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
      • sin
      • spirituality
      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
      • capitalism
        • surveillance-capitalism
      • civilisation
      • community
      • consumption
      • counterculture
      • digital identity
      • diversity
      • ethnicity
      • feminism
      • food
      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
        • popular culture
        • spectacle
      • migration
      • minority
      • morality
      • native
      • otherness
      • participation
      • poverty
      • privacy
      • racism
      • territory
      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial intelligence
      • artificial life
      • biocomputer
      • blockchain
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
3986
Information
Cite
X
Archive of Digital Art (ADA). “Stuart Simpson - »Smile: Formaggio con Queso«”. https://www.digitalartarchive.at/database/general/work/smile-formaggio-con-queso.html (retrieved 2016-04-11). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Stuart Simpson - »Smile: Formaggio con Queso«}, url = {https://www.digitalartarchive.at/database/general/work/smile-formaggio-con-queso.html}, urldate = {retrieved 2016-04-11}
Technology
Installation Requirements / Space
The ‘Smile’ Installation and Alternative Viewing Strategies
The installation used a computer network and various other pieces of hardware.

Computer Network = 3 computers with the following specifications:

Processor - Pentium 4 1.5GHz, AMD Athlon 1500+ or higher
Memory - 256MB min
Hard Disk - 80GB 7200RPM
GeForce FX5500 256MB 8XAGP Graphics Card
Network - Preferably a wired ethernet network card (100Mbps 10-BaseT)
Operating System: Windows XP

1 Controller PC with the above specs and which also included a 5.1 surround sound card. 1 monitor, mouse and keyboard.

1 PC for kiosk including mouse, keyboard and headphones

3 Digital Projectors
1 Mixing Desk
1 Amplifier
5.1 surround sound speakers

Each pc contained 140 video pieces along with 100 different sound pieces. If the installation was to start, and all possible re-combinations existing within the entire database were shown, it would take over 5 million years to experience. The idea of creating something that could never be seen in its entirety was very appealing; a work that changed every minute and was never the same.

Software was developed by Jon Knight to randomly select from each database with the intention of never selecting from each database the same file until all files had been played.
Descriptions & Essays
Stuart Simpson 04-11-2016
Smile: Formaggio con Queso installation

An examination of 21st century travel, holiday memento and the pitfalls of not keeping a straight face. Smile: FconQ looked at the performance and ritual of the smiling process by documenting tourists documenting themselves around the relics and attractions of Europe.

Back in June 2004, over a two week period, seven European capital cities were visited in an attempt to investigate both tourism and the rituals of being a tourist. Central to the project was the capturing of the smiling process performed by tourists for the camera; that preparatory moment before and after the ‘cheese’ drops from the lips. Armed with a digital camcorder, minidisc recorder, still camera, pen and diary, a mass of material was captured and collated, edited and placed in a database for a digital installation that recreates the experience of almost being there.

The digital ‘materiality’ of this project comes from the documentation captured as part of a field trip; the transience of travelling in and around Europe exploring tourist performativity. From out of the material a database was constructed for a computer network which randomly selected the components of video, spoken word, soundtrack and ambience. Each component was one minute in length. Three computers contained the following amount of files:

PC1 – 100 soundtracks / 140 video
PC2 – 100 ambient / 140 video
PC3 – 100 spoken dialogues / 140 video

The work was a triptych of projection and surround-sound, with the sound formed from the three components moving independently around the space.

Single Screen Interaction and Public Participation

A kiosk was also created to include all the meta-data. This consisted of a single computer that contained all the installation files along with still images and texts written during and after the trip. The kiosk essentially allowed the public to ‘play’ with the components giving them the opportunity to explore different combinations reflexively. For most people the experience of each minute of sound and vision was the first and last time they experienced it. The installation piece was constantly changing and was never the same. The kiosk then allowed the public access to the whole database, including all the textual elements such as diaries, field notes and maps; it allowed the artistic process to become transparent.

The public was also encouraged to participate in the project by being invited to send the Gallery a holiday postcard containing an anecdote of their experience during an actual holiday. This anecdote was accompanied by a photograph of the sender performing their smile in situ. This material was added to the project. The public was also encouraged to respond to the work textually and this was also incorporated into the kiosk.


Photographic Exhibition (Lisa Kelly)

Accompanying the installation was a photographic exhibition of images from the fieldtrip; its process, the participants involved and artistic responses to each of the locations and spaces. These photographs were created by Lisa Kelly who was also the production manager during the trip. The exhibition amounted to approximately fifty framed photographs of varying sizes; from A4 to A0.
Stuart Simpson: Smile: Formaggio con Queso, 04-11-2016, in: Archive of Digital Art
Literature