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Technology
Interface
Interactive Game and Live Performance
Descriptions & Essays
Katherine Nolan 22-03-2015
A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in response to the idea of the A Non Zero Sum Game. In game theory this a situation where one decision maker’s gain (or loss) does not necessarily result in the other decision makers’ loss (or gain) – a win-win game. They generally have both competitive and cooperative elements. Players engaged have some complementary interests and some interests that are completely opposed.
Katherine Nolan: The Fox, 22-03-2015, in: Archive of Digital Art A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in response to the idea of the A Non Zero Sum Game. In game theory this a situation where one decision maker’s gain (or loss) does not necessarily result in the other decision makers’ loss (or gain) – a win-win game. They generally have both competitive and cooperative elements. Players engaged have some complementary interests and some interests that are completely opposed.
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