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»Visual Orchestra«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
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      • sound installation
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        • 360° virtual walktrough
    • Nano Art
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    • robotics
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      • technophobia
      • telematics
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  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • dome
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • lightbox
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • Interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor/brain-computer-interface
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “David R. Burns - »Visual Orchestra«”. https://www.digitalartarchive.at/database/general/work/visual-orchestra.html (retrieved 2010-29-10). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {David R. Burns - »Visual Orchestra«}, url = {https://www.digitalartarchive.at/database/general/work/visual-orchestra.html}, urldate = {retrieved 2010-29-10}
Technology
Installation Requirements / Space
echnical Statement

David R. Burns and his research assistant, Josh Gumiela, created a physical cubic sculpture with embedded electronic sensors and connected it to a computer, projector and speakers to create the Cubey 1.0. The Cubey 1.0 incorporates a custom patch created with Max/MSP/Jitter software that enables its electronic sensors to measure users’ physical interaction with the physical cubic sculpture of the Cubey 1.0.
Descriptions & Essays
Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The installation provides a user-friendly interface that enables visitors to compose an abstract musical animation piece. Using a piano-type of keyboard, users are able to play back abstract audio-visual elements in real-time to form a dynamic audio-visual composition. The pianokeyboard interface was selected because of its ease of use. This digital installation was designed to be fun, easy to use and universally accessible to people of all ages and cultures while helping to foster creative activity.
Literature
Burns, David R.. »The Valuation of Emerging Media Arts in the Age of Digital Reproduction.« In Electronic Visualisation and the Arts (EVA), edited by . London, UK: Electronic Visualisation and the Arts (EVA) London, 2010.
Burns, David R.. »Digital Media, Memories and Representation :: Rebirth.« In Proceedings of ISEA 2009, The 15th International Symposium on Electronic Art, edited by . : International Symposium on Electronic Art (ISEA), 2009.
Burns, David R.. »Virtual Borders and Surveillance in the Digital Age.« International Journal of Media and Cultural Politics 3, no. 3 (2007): 325-341.
Exhibitions & Events