Keyword Index
Selected keyword: virtual reality
Work: (in)human sciences
Artist: Bruno, Christophe
Comment: “(In)human Sciences” was made for the exhibition Neterotopia, curated by Daniele Balit and Pierre Mertens. During March 2006, my work was displayed in the advertising space of the website of the...
Work: Alice's Room
Artist: Shaw, Jeffrey
Comment: In this installation at the International Art & Science Exhibition a large, back projected high-resolution monitor was mounted on a motorised turntable. An infra-red joystick controlled the...
Work: All Hail Damien Hirst
Artist: Thiel, Tamiko
Comment: At the Tate Modern, London: This is a permanent augmented reality intervention celebrating Damien Hirst's retrospective exhibition in 2012. The gold coins are a 2012 special edition of the British...
Work: AME: Art After Museum
Artist: Benayoun, Maurice
Comment: an art collection concieved by contemporary artists for virtual reality
OPUS IN MACHINA > IMAGO EX MACHINA ART EXPLORER : AN ACTIVE SPECTATOR
Milestones for an Art After Museum
Is there thing...
Work: ANGELS
Artist: Stenger, Nicole
Comment: The First Immersive Virtual Reality Movie.
"ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992.
This...
Work: Apparitions
Artist: Brown, Sheldon
Comment: Artists' Statement
Apparitions is both a physical installation at the UCSD University Art Gallery, and a computer generated virtual environment. It is the result of a collaboration between a...
Work: Archeology of a Mother Tongue
Artist: Dove, Toni
Comment: A virtual reality murder mystery - part movie, part performance - was created at The Banff Centre for the Arts in Canada, in collaboration with Michael Mackenzie. It is an immersive interactive...
Work: ARt Critic Face Matrix
Artist: Thiel, Tamiko
Comment: In this geolocative augmented reality installation, a grid of ARt critics seem to scream "You call THIS ARt???"
On October 9 2010, Sander Veenhof & Mark Skwarek organized "We AR in MoMA," an...
Work: Beyond Hierarchy
Artist: Scott, Jill
Comment: Upon entering the former Verwaltungshalle in the administration center of the Zeche Zollern II, a historical sweep through the lives of six workers from the Ruhr region can be experienced. Embedded...
Work: Beyond Manzanar
Artist: Thiel, Tamiko
Comment: Beyond Manzanar is an interactive 3D virtual reality environment, a metaphorical landscape that explores political scapegoating of ethnic populations in times of crisis. The historic experiences of...
Work: Blue Window Pane II
Artist: Dolinsky, Margaret
Comment: "Blue Window Pane is a CAVE virtual reality art experience that includes networking, live video, and sound activated graphics. Participants explore and actively ignite events to gain a knowledge base...
Work: BRAINSONGS - WELCOME TO MY BRAIN
Artist: Wennberg, Teresa
Comment: W E L C O M E T O M Y B R A I N
The human brain has hitherto been considered a static organ with a fixed set of neurons that are being used up without ever being replaced again. Now research is...
Work: Breath
Artist: Gabriel, Ulrike
Comment: Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing.
Breath is a virtual space in which the spectator experiences in a cybernetic world...
Work: Centro Interactivo Cordoba Virtual
Artist: F.A.B.R.I.CATORS
Comment: CICOV is an innovative center of a multidimensional and interdisciplinary character in which culture, history, architecture, communication and high technology are integrated into a common objective....
Work: CHAMBERS
Artist: Stenger, Nicole
Comment: "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion.
Narrative, recurrence, timelessness, all 3 aspects of time...
Work: Chromatophoria
Artist: Lanier, Jaron
Comment: Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance....
Work: CityCluster Project
Artist: F.A.B.R.I.CATORS
Comment: CityCluster is a virtual-reality networking matrix with original technological features, navigation and interactivity, graphic and content style. A creative virtual networking terrain with ingenious...
Work: Coexistence
Artist: Allen, Rebecca
Comment: Coexistence is an interactive art installation that blurs the boundaries between physical reality and virtual reality.
This work includes innovative approaches to interaction, interface design...
Work: conFIGURING the Cave
Artist: Hegedüs, Agnes
Comment: ConFIGURING the CAVE is a computer based interactive video installation that assumes a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The...
Work: conFIGURING the CAVE
Artist: Shaw, Jeffrey
Comment: Jeffrey Shaw. Agnes Hegedues and Bernd Lintermann, 1996
Work: Constable
Artist: O'Shea, Chris
Comment: Two installations help visitors interpret John Constable's work at Tate Britain, through active participation and observation. Created at AllofUs.
Work: Dialogue with the knowbotic south (DWTKS)
Artist: Knowbotic Research
Comment: Dialogue With The Knowbotic South-
strategies on a changing view of nature
A dynamic map of a data-land-scape providing a form of interaction with multilocal and multipresent...
Work: Digital Body-Automata
Artist: Scott, Jill
Comment: Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present...
Work: Digital Zoetrope
Artist: Troika, (collective)
Comment: Troika was commissioned by onedotzero to create a custom installation and visual identity around the theme of this year’s festival 'Citystates'. Opting to create an installation and identity that...
Work: Dislocative Sculpture
Artist: Thiel, Tamiko
Comment: In "Dislocative Sculptures," Goethe-Institut Second Life Artist in Residence Tamiko Thiel and the United|Dislokations|Kartell (U|D|K) used the unique physics of building in Second Life to create a...
Work: Distributed Legible City
Artist: Shaw, Jeffrey
Comment: This new version of The Legible City (1989) encompasses all the experiences offered by
the original version, but introduces an important new multi-user functionalty that to a
large extent becomes...
Work: Dreamlogs
Artist: Bruno, Christophe
Comment: “You can only command language
by obeying it”
(G. Perec & M.Bénabou, P.A.L.F. project, OuLiPo 1964)
Dreamlogs are an idea association engine. They propose another way to surf on the Internet, by...
Work: Dreams Grrrls
Artist: Dolinsky, Margaret
Comment: "Dream Grrrls is a real-time interactive CAVETM virtual art environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to explore dreaming in a labyrinth. Discover paths that lead...
Work: DualTerm
Artist: Salter, Christopher
Comment: DualTerm explores our contemporary experience of the global airport. Visitors to Toronto's Pearson Airport's Terminal One come upon a sculptural shape with five embedded plasma screen monitors. On...
Work: DYNASTY
Artist: Stenger, Nicole
Comment: "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion.
Synopsis:
A child again, you encounter ancestors from a remote past, who...
Work: Endocytosis, Evolving from a Flat Land into a Three-dimensional World
Artist: Simó, Agueda
Comment:
Work: Éphémère
Artist: Davies, Char
Comment: Ephémère is iconography evolved through Davies' long-standing practice as a painter, and, as in Osmose, is grounded in 'nature' as metaphor: archetypal elements of root, rock, and...
Work: ETERNAL SHELVES
Artist: Stenger, Nicole
Comment: "ETERNAL SHELVES" is Stenger's first Web Based VR work programmed in early VRML 1.0, silent and un-animated.
3D words expressing the most intense emotions in a human history (exile, transe, etc.)...
Work: EVE Extended Virtual Environment
Artist: Shaw, Jeffrey
Comment: EVE is a research and development project initiated at the ZKM Karlsruhe in cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of...
Work: Experimentelle Untersuchung Fraktaler Strukturen im Virtuallen Raum, Plato's dream
Artist: Simó, Agueda
Comment:
Work: Fortune 500 Cookies
Artist: Thiel, Tamiko
Comment: Fortune 500 Cookies are gold wafers of silicon that have been discovered in San Jose and are said to be propagating from Silicon Valley to around the world. Their peculiar appearance, unusual for...
Work: Frontiers of Utopia
Artist: Scott, Jill
Comment: In the installation Frontiers of Utopia the visitor is confronted with eight virtual female characters, based on the histories of real women who were born in different periods: 1900, 1930, 1960 and...
Work: Fruit Machine
Artist: Hegedüs, Agnes
Comment: In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the...
Work: Google Adwords Happenings
Artist: Bruno, Christophe
Comment: The Google Adwords Happening: how a global happening on Google unveiled the Generalized Semantic Capitalism.
“At the beginning of April, a debate took place on rhizome.org mailing list, about how...
Work: Handsight
Artist: Hegedüs, Agnes
Comment: The intention of this work is to emphasize certain aspects of virtuality, such as telepresence and the re-embodiment of the senses. It creates a transverse relation between the real and the virtual...
Work: iC_inema 1
Artist: Shaw, Jeffrey
Comment: iC_inema is an experiment in search of a completely new form of interactive cinema. With twelwe cameras a 360 degree panoramic view of the real world is recorded. Costum software combines the twelwe...
Work: In the Land of Babari-An
Artist: Thiel, Tamiko
Comment: Live dance performance with realtime interactive 3D virtual world as stage set. The dance performance "In the Land of Babari-an" is an inner journey in which the dancers, Shinichi Iova-Koga and...
Work: Inherent Rights, Vision Rights
Artist: Yuxweluptun, Lawrence Paul
Comment: In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire...
Work: Interactive Plant Growing
Artist: Sommerer / Mignonneau, (collective)
Comment: "Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual...
Work: Inventer la Terre
Artist: Shaw, Jeffrey
Comment: In this work a chrome-plated column stands on a round black terrazzo base inlaid with brass signs representing a Hebraic astrological map. This column has a viewing aperture, two controlling handles,...
Work: Jardin Virtuel de Calais
Artist: Benayoun, Maurice
Comment: Projet de parc thématique culturel:
Conception des dispositifs interactifs, réalité virtuelle, réalité augmentée, robots…
Work: Landscape One
Artist: Courchesne, Luc
Comment: Four walls of a space are "painted", with video projectors, into a single photo realistic 360º landscape representing a public garden.
The space, set in Montreal's Mont-Royal Parc, is being...
Work: Legible City
Artist: Shaw, Jeffrey
Comment: The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle...
Work: Life Spacies II
Artist: Sommerer / Mignonneau, (collective)
Comment: "Life SpaciesII" was originally developed for the ICC InterCommunication Museum in Tokyo as part of the museum's permanent collection. It is an artificial life environment where remotely located...
Work: Lightpools
Artist: Hoberman, Perry
Comment: Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time...
Work: Logo.Hallucination
Artist: Bruno, Christophe
Comment: Artworks
Logo.Hallucination
November, 2006
Is the economic dynamics of the collective hallucination leading us towards a privatization of the glance?
Logo.Hallucination continuously...
Work: M2
Artist: Salter, Christopher
Comment: Overall, the event is cyclical; however, the groups spend variable amounts of time going through the chambers. The immersion room is the only area of the environment where visitors are allotted a...
Work: Machine Dreams
Artist: Scott, Jill
Comment: The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the...
Work: Memory Theatre VR
Artist: Hegedüs, Agnes
Comment: Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The...
Work: Menagerie
Artist: Fisher, Scott
Comment: The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and...
Work: Missing matter
Artist: Benayoun, Maurice
Comment: Architectures réactives de la communication
Le virtuel c’est le réel avant qu’il ne passe à l’acte. Un non-espace non-matière. Il prend forme en s’actualisant.
L’architecture du virtuel c’est à la...
Work: Molecular Informatics-morphogenic substance via eye tracking
Artist: Mikami, Seiko
Comment: The work is an interactive media art installation incorporating "eye tracking input" technology. Structures of molecules are generated real-time according to the movements of the viewers eyes during...
Work: Morphogenesis
Artist: Lintermann, Bernd
Comment: concept
The installation is about the evolutionary developement of a three dimensional organic form. it consists out of two coupled systems. one system exists in real space, visitors interact...
Work: Multi Mega Book
Artist: F.A.B.R.I.CATORS
Comment: The Multi Mega Book is an "uptodate" electronic book sculpture ... a magical and stimulating journey through some of the most intense moments of human experience in media, technology, science,...
Work: My Body, My Blood II
Artist: Domingues, Diana
Comment: This is a hybrid version of TRANS-E: MY BODY, MY BLOOD, interactive installation, that received the 2000 UNESCO PRIZE FOR THE PROMOTION OF THE ARTS - 7th Biennial of La Habana, Cuba. We offer an...
Work: Net.Art Browser
Artist: Shaw, Jeffrey
Comment: The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While...
Work: Newtown Creek (oil spill)
Artist: Thiel, Tamiko
Comment: Newtown Creek is a massively contaminated Superfund site running through the Greenpoint, Williamsburg and Bushwick neighborhoods of Brooklyn, New York. For the AR artwork "Newtown Creek (oil spill)"...
Work: Objects of virtual desire
Artist: Senneby, Goldin
Comment: This project explores the value of immaterial production in a virtual world, and if and how this can be transferred into an economy of material production.
We have collected a series of immaterial...
Work: OP_ERA: Haptic Interface
Artist: Kutschat, Daniela
Comment: OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and...
Work: OP_ERA: Hapticwall
Artist: Kutschat, Daniela
Comment: OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and...
Work: OP_ERA: Hyperviews
Artist: Kutschat, Daniela
Comment: OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and...
Work: OP_ERA: Sonic Dimension
Artist: Kutschat, Daniela
Comment: OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and...
Work: OSMOSE
Artist: Davies, Char
Comment: An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and...
Work: Packet Garden
Artist: Oliver, Julian
Comment: Packet Garden captures information about how you use the internet and uses this stored information to grow a private world you can later explore.
To do this, Packet Garden takes note of all the...
Work: Panoramic Navigator
Artist: Shaw, Jeffrey
Comment: The Panoramic Navigator is a uniquely new interactive multimedia information terminal that embodies patented augmented reality technologies developed at the ZKM Center for Art and Media in Karlsruhe,...
Work: Paradise Tossed
Artist: Scott, Jill
Comment: "Paradise Tossed" by Jill Scott gives the opportunity - from the point of view of a woman - to explore four different apartments and their technical equipment in different time periods.
"Paradise...
Work: Perceptual Arena
Artist: Gabriel, Ulrike
Comment: Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to...
Work: Place - A User's Manual
Artist: Shaw, Jeffrey
Comment: This work extends the tradition of panorama painting, photography and cinematography in the vector of simulation and virtual reality. The viewer can interactively rotate a projected image around a...
Work: Place - Ruhr
Artist: Shaw, Jeffrey
Comment: In this installation a rotating platform allows the viewer to interactively rotate a projected image within a large circular projection screen and explore a three dimensional virtual environment...
Work: Planet Sram
Artist: F.A.B.R.I.CATORS
Comment: This work associates Virtual Reality with Multimedia through a narrative intuitive percourse. Designed for a multi-user interface platform that combines motion capture and virtual reality. Up to...
Work: Poetrica
Artist: Beiguelman, Giselle
Comment: Poetrica is an investigation about reading and reception in entropic and cybrid situations and a practice of appropriation of the advertisement system as public space.
It was launched at Galeria...
Work: reConFIGURING the CAVE
Artist: Hegedüs, Agnes
Comment: These are reconfigurations of the original work conFIGURING the CAVE (1997) that for reasons of economy use simplified projection and interface technologies. Instead of the four screen environment,...
Work: Reign of Gold - AR Occupy Wall Street
Artist: Thiel, Tamiko
Comment: The "Reign of Gold" augmented reality artwork surrounds you and your favorite object of protest in a rain of $50 US gold eagle coins. Part of AR Occupy Wall Street, organized by Mark Skwarek.
Work: Robots+Avatars dreaming with Virtual Illusions
Artist: F.A.B.R.I.CATORS
Comment: This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and enigmatic interaction. The Real ambience represented...
Work: Room of One`s Own
Artist: Hershman Leeson, Lynn
Comment: ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with...
Work: sens:less
Artist: Stahl, Stenslie
Comment: sense:less is a place for humans to experience a stranger alternate reality.
Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a...
Work: Sensity
Artist: Stanza
Comment: Sensity is part of "The Emergent City" series of works by Stanza.
Artworks monitoring the real time interactive city using wireless sensors.
If you are interested in exhibiting this artwork get in...
Work: Shades of Absence: Outside Inside
Artist: Thiel, Tamiko
Comment: "Shades of Absence: Outside Inside" places silhouettes of artists who have been threatened with arrest or physical violence into the closed curatorial space of the Giardini in Venice. Whether these...
Work: So.So.So. (Somebody, Somewhere, Sometime
Artist: Benayoun, Maurice
Comment: So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from...
Work: Sono reMorphed
Artist: Lintermann, Bernd
Comment: As one of the installation's aesthetic goals is the bodily impression of the generated object on the user, a sound synthesis technique was in demand, that is able to both render a visible object's...
Work: SonoMorphis
Artist: Lintermann, Bernd
Comment: An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders...
Work: Sound
Artist: F.A.B.R.I.CATORS
Comment: Sound is a musical and visual stereo virtual reality environment designed for Tracking The Net and a multi-user platform that combines motion capture and virtual reality.
The application has been...
Work: Televirtual Fruit Machine
Artist: Hegedüs, Agnes
Comment: This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place...
Work: Text Rain
Artist: Achituv, Romy
Comment: Text Rain is an interactive installation designed to blur the boundaries between physical and virtual space. Viewers play with falling text which responds to their motion. The text may be caught,...
Work: The Able Skin
Artist: Lozano-Hemmer, Rafael
Comment: "The Able Skin" is a media structure designed by architect Emilio López-Galiacho to hide any emblematic building that is not allowed to have a natural death, that is kept alive artificially through...
Work: The Adding Machine
Artist: Reaney, Mark
Comment: Live Theatre Meets Virtual Reality
On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted...
Work: The Blessed Abyss - A Tale of Unmanageable Ecstasies
Artist: Dove, Toni
Comment: Debuted at the Whitney Museum at Phillip Morris, 1992, as part of a series co-curated by Toni Dove with Helen Thorington of New American Radio and Jeanette Vuocolo of the Whitney Phillip Morris...
Work: The Brain Stripped Bare
Artist: Allen, Rebecca
Comment: This work considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically....
Work: THE ISLE THAT WAS A BOOK
Artist: Stenger, Nicole
Comment: A revolutionary Poetry Book, programmed in Web Based VRML and conceived for immersion.
Texts translated from "Vite de la Banane", available at the New York Public Library, and the urbana Champaign...
Work: The Living Image
Artist: Nicholls, Graham
Comment: A major Virtual Reality installation, motion tracking technology, stereoscopic projection as well as interactive sound and video create a unique immersive experience. (source:...
Work: The Living Web
Artist: Sommerer / Mignonneau, (collective)
Comment: This CAVE-based interactive and immersive installation explores the potential of the world-wide web as interactive and immersice data and information medium. Today information on the Internet is...
Work: The Parallel Dimension
Artist: Wennberg, Teresa
Comment: In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier...
Work: The Paris-New Delhi Tunnel
Artist: Benayoun, Maurice
Comment: En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres....
Work: The Port
Artist: Senneby, Goldin
Comment: Image: The Port inauguration, Humlegården, Stockholm, 2005
—
The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000...
Work: The Travels of Mariko Horo
Artist: Thiel, Tamiko
Comment: The interactive 3D virtual reality installation "The Travels of Mariko Horo" is a reverse Marco Polo fantasy imagining the fictitious Mariko Horo as a Japanese time-traveler searching for the Western...
Work: The Visitor: Living by Numbers
Artist: Courchesne, Luc
Comment: Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese...
Work: The World Generator / The Engine of Desire
Artist: Seaman, Bill
Comment: The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored...
Work: Time and Time again
Artist: Hershman Leeson, Lynn
Comment: Time&Time Again extends media navigation to a site-specific context with both web- and body-based interfaces. A distributed interactive installation, the piece was commissioned by the Wilhelm...
Work: Traces
Artist: Penny, Simon
Comment: Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the...
Work: Tracking the Net
Artist: F.A.B.R.I.CATORS
Comment: Tracking the Net is a collective, interactive platform, a multi-user interface platform that combines motion capture and virtual reality.
The installation has been projected to host interactive...
Work: Trans Plant
Artist: Sommerer / Mignonneau, (collective)
Comment: "Trans Plant" is a interactive computer installation, developed by Sommerer & Mignonneau for the Tokyo Metropolitan Museum of Photography and displayed there for a period of 3 years.
In "Trans...
Work: Trans-E: My Body, My Blood
Artist: Domingues, Diana
Comment: In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real...
Work: Transarchitectures
Artist: Benayoun, Maurice
Comment: Architectures réactives de la communication
Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière.
Il prend forme en s'actualisant.
L'architecture du virtuel...
Work: Transformation
Artist: Thiel, Tamiko
Comment: Augmented Reality public art project, 4-channel video installation and interactive online map. Tamiko Thiel augments the neighborhood of Lehel in Munich with visions, texts, maps, the dreams of local...
Work: Unmakeablelove
Artist: Shaw, Jeffrey
Comment: UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that...
Work: Virtual Museum
Artist: Shaw, Jeffrey
Comment: The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large...
Work: Virtuelle Mauer/ReConstructing the Wall
Artist: Thiel, Tamiko
Comment: Virtuelle Mauer/ReConstructing the Wall is a virtual reality (VR) artwork, an interactive 3D computer graphic installation that enables users to experience a section of the Berlin Wall in its former...
Work: Wish
Artist: Boredomresearch, (collective)
Comment: created by boredomresearch, July 2007
collection of Computer Fine Arts (Edition No 2)
The eastern myth says if your wish hangs in the tree it will come true.
Try your luck submit a wish
Work: World Skin, a Photo Safari in the Land of War
Artist: Benayoun, Maurice
Comment: World Skin is an interactive artwork presented for the first time at Ars Electronica (Linz, Austria). It won the Golden Nica Award in the Interactive Art category in 1998.
Armed with cameras, we...