Keyword Index
Selected keyword: body
Work: Airground
Artist: Shaw, Jeffrey
Comment: The Airgrounds were a new genre of air structures comprising soft, responsive architectures the public could interact with. At the Brighton Festival a pyramid-shaped inflatable with a transparent...
Work: Alpevent
Artist: Shaw, Jeffrey
Comment: In the Alpevent white polythene tubing was slowly inflated inside a somewhat confined space. The people there dragged and wove the tubing around their bodies, but expanding plastic gradually pushed...
Work: Aqua-Airground
Artist: Shaw, Jeffrey
Comment: A large air-inflated cushion partially filled with air and water, which passers by could play on. The continuously splashing water inside this structure gave the work an idiosyncratic acustic quality.
Work: Aurora di Venere
Artist: Plancton Art Studio
Comment: "Aurora di Venere" is a performance for theatre where a group of dancers interact with digital entities projected on two screens located at the background and at the front (semi-transparent) of the...
Work: Back to Back
Artist: Benayoun, Maurice
Comment: Two people, watching Blind Love Ready Made are sitting, earphones on, in front of their show, generated abstract shapes moving at the rythm of an invisible couple orgasmic vocalizations.
This...
Work: Between the words
Artist: Hegedüs, Agnes
Comment: This installation constitutes a specific modality of remote communication between two persons where facial expression and hand gestures are its essential agencies.
Two people face each other...
Work: Biometric Sound Engine
Artist: FUR
Comment: Biometric identificationsystems like Irisscanning use mathematical methods to identify personal characteristics. The BiometricSoundEngine works the same way. Personal data like the color information...
Work: Bodies INCorporated
Artist: Vesna, Victoria
Comment: Bodies© INCorporated is an investigation into social psychology and group dynamics, actualized in corporate structure. It is a collaborative project on many levels, from the team of artists...
Work: Body Movies, Relational Architecture 6
Artist: Lozano-Hemmer, Rafael
Comment: "Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are...
Work: BRAINSONGS - WELCOME TO MY BRAIN
Artist: Wennberg, Teresa
Comment: W E L C O M E T O M Y B R A I N
The human brain has hitherto been considered a static organ with a fixed set of neurons that are being used up without ever being replaced again. Now research is...
Work: Breath
Artist: Gabriel, Ulrike
Comment: Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing.
Breath is a virtual space in which the spectator experiences in a cybernetic world...
Work: Bubbles
Artist: Muench, Wolfgang
Comment: Interacting with virtual bubbles is quite simple...you just walk in front of the projectors light beam and cast your shadow onto the projection screen. The bubbles will recognize this shadow and...
Work: Check Check Reality
Artist: Cirio, Paolo
Comment: "This project focused on airport security regulations, seeing them as a worst-case scenario of playing on people's fears. It looked at how security is installed as a focal point in our daily lives....
Work: Chronotopia
Artist: Salter, Christopher
Comment: Chronotopia is a dance theater re-imagining of the one of the oldest Indian epic poems: the Tamil epic Silappatikaram. Attakkalari's multi-media dance production is an episodical journey, which...
Work: conFIGURING the Cave
Artist: Hegedüs, Agnes
Comment: ConFIGURING the CAVE is a computer based interactive video installation that assumes a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The...
Work: conFIGURING the CAVE
Artist: Shaw, Jeffrey
Comment: Jeffrey Shaw. Agnes Hegedues and Bernd Lintermann, 1996
Work: Corpocinema
Artist: Shaw, Jeffrey
Comment: The Corpocinema ('corporeal cinema') was an expanded cinema environment presented in a series of open-air performances in Rotterdam and Amsterdam in 1967. The basic structure was a large...
Work: Corrida - Logique de la Perception
Artist: Shaw, Jeffrey
Comment: The event took place in two adjacent rooms. In the first Shusaku gave a Buto performance on the edge of a raised circular steel construction within which the image of a black bull was painted on the...
Work: Cushion
Artist: Shaw, Jeffrey
Comment: An over-sized inflatable cushion was put into urban locations so that passers by could play with it.
Work: cyberSM
Artist: Stahl, Stenslie
Comment: The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what...
Work: Datamining Bodies in Ruhr
Artist: Vesna, Victoria
Comment: The project takes on two forms - the installation in an old mine in Dortmund: Zeche Zollern II/IV and the online version. The site-specific installation is experiential with sound taking on an...
Work: Deep Contact
Artist: Hershman Leeson, Lynn
Comment: The next interactive piece, DEEP CONTACT (1989), directly involves the body of the viewer/participant who were required to touch the computerscreen. Viewers choreograph their own encounters in the...
Work: Die Wand, der Vorhang (Grenze, die) fachsprachlich auch: Lascaux
Artist: Weibel, Peter
Comment:
Work: Difference Engine #3
Artist: Hershman Leeson, Lynn
Comment: The Difference Engine #3 uses the architecture of the ZKM Media Museum as a 3D template and the visitors to the museum as the interface. It is an interactive, multi-user, sculpture about...
Work: Digital Body-Automata
Artist: Scott, Jill
Comment: Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present...
Work: Dildomatic Opera
Artist: Benayoun, Maurice
Comment:
Discovering the secrets of nostalgic "circuit bending" it seems that here the drive immediately sadistic turns of its true purpose. The crushing nature of games against child trying to convert...
Work: Dis-M-Body
Artist: Rinaldo, Ken E.
Comment: Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously...
Work: Disappearance
Artist: Shaw, Jeffrey
Comment: In this work the movement of a large video monitor mounted on an industrial fork-lift truck creates a virtual representation of a larger than life size ballerina. As the forklift moves the monitor up...
Work: Disillusion of Striptease Films
Artist: Shaw, Jeffrey
Comment: Striptease films were projected onto a woman doing a striptease. She struggled to remove her clothes while tightly encapsulated inside an inflatable balloon-costume. When she was naked a masked...
Work: Disillusion of Women Wrestling
Artist: Shaw, Jeffrey
Comment: The film Continuous Sound and Image Moments (1966) was projected onto a live performance of professional female mud wrestlers.
Work: Disillusionary Homage to Clovis Trouille
Artist: Shaw, Jeffrey
Comment: Slides of Clovis Trouille's paintings were projected over the buttocks of a replica of the leading lady in "Mes funérailles" (1940) and also onto a paper projection screen which was torn open by...
Work: Echoing Narcissus
Artist: Rokeby, David
Comment: Echoing Narcissus is an interactive sound-sculpture in the form of a well, covered in copper sheet and printed circuit boards. It is a re-telling of Ovid's myth of Narcissus and Echo. All sounds...
Work: Emergences of Continuous Forms
Artist: Shaw, Jeffrey
Comment: Emergences of Continuous Forms was one of a series of performances and installations in this period which explored various methods of extending the cinematic image into the space of the viewers and...
Work: Éphémère
Artist: Davies, Char
Comment: Ephémère is iconography evolved through Davies' long-standing practice as a painter, and, as in Osmose, is grounded in 'nature' as metaphor: archetypal elements of root, rock, and...
Work: erotogod
Artist: Stahl, Stenslie
Comment: Erotogod is a media art project that generates new stories of creation. The project elaborates on the sensual dimension of aesthetics by connecting advanced computer and interactive technologies to...
Work: Expanded Self
Artist: Bäumel, Sonja
Comment: Expanded Self has been realised for the documentary film 'Wir sind Planeten', produced
by ServusTV-Terra Mater.
Since 2008, Sonja Bäumel is exploring the human skin and its potential. This project...
Work: Eye tracking informatics
Artist: Mikami, Seiko
Comment: This interactive installation generates traces of two participants' eye tracking. The participants experience an almost "haptic" kind of communication based on their own visualized eye tracking. In...
Work: Figure
Artist: Hakola, Marikki
Comment: FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and...
Work: Find a flow of information through our bodies
Artist: Fujimura, Noriyuki
Comment: A workshop to visualize a flow of information. Participants of the workshop make a line and try to transfer an one-line drawing from body to body. Then the track of the drawings is drawn on pieces of...
Work: Fluides
Artist: Scenocosme, Gregory Lasserre & Anais met den Ancxt -
Comment: Fluides is an organic and reactive artwork where a sensitive water gathers energy from spectators’ hands. This water is a unifying thread which conducts bodies’ energies in the center of the...
Work: Footprint Mapping
Artist: Fujimura, Noriyuki
Comment: "Footprint mapping" is an attempt to create a digital map of streets and public spaces by gathering "footprints" of participants of the project.The artist creates DIY style digital mapping system...
Work: Frequency and Volume,
Relational Architecture 9
Artist: Lozano-Hemmer, Rafael
Comment: "Frequency and Volume" consists of between 100 and 800 square metres of projected shadows which allow participants to scan the radio spectrum of the city with their bodies. As a shadow appears it...
Work: Functional Portraits
Artist: Menezes, Marta de
Comment: "Artists have been trying to represent in portraits not only the physical appearance of the subject, but also characteristics of the personality, by using the pose, elements in the composition, and...
Work: GPSFilm
Artist: Hessels, Scott
Comment: GPS Film is the first locative media narrative system to merge mobile and GPS technologies. A way to watch cinema based on the viewer’s location and movement, the original source code was released...
Work: gravicells - gravity and resistance
Artist: Mikami, Seiko
Comment: As an example which realizing has an abstract result, but its meaning is closely linked with the human body (the physicality of the body because of the gravity rules), is the work of Seiko Mikami,...
Work: Gravity and Grace
Artist: Matsumoto, Yasuaki
Comment: in collaboration with Masayuki Towata. The observer is confronted with the dark surface of a half-mirrored glass on which blinking red LED lights and the observer’s own image is reflected. Within a...
Work: Grove
Artist: Domingues, Diana
Comment: This videoinstallation offers an artificial and hybrid grove with trunks which support television sets with images of tree trunks. These pieces of trees like life pieces contrast with the trunks...
Work: Handsight
Artist: Hegedüs, Agnes
Comment: The intention of this work is to emphasize certain aspects of virtuality, such as telepresence and the re-embodiment of the senses. It creates a transverse relation between the real and the virtual...
Work: Haptic Opposition
Artist: Schiessl, Simon
Comment: Haptic Opposition is centered around a mechanically movable text display driven both by human beings and machine control. Different modes of force feedback interaction are embedded, as machine on its...
Work: In-Viscera
Artist: Domingues, Diana
Comment: The installation proposes some poetic moments inside body landscapes using images of a scrutinezed body by technological medical devices. An internal camera circuit travel generates...
Work: interskin
Artist: Stahl, Stenslie
Comment: Whereas the first cyberSM project used a visual interface to influence and control the remote environment, the functionality of the third generation suits shifts the emphasis away from the...
Work: Intro Act
Artist: Sommerer / Mignonneau, (collective)
Comment: "Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art...
Work: La maison sensible (The Sensitive House)
Artist: Scenocosme, Gregory Lasserre & Anais met den Ancxt -
Comment:
Work: Legible City
Artist: Shaw, Jeffrey
Comment: The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle...
Work: Lights Contacts
Artist: Scenocosme, Gregory Lasserre & Anais met den Ancxt -
Comment: "Lights Contacts" is an interactive artwork perceptible by two people and more. This sensory installation is tactile, luminous and sonorous. It proposes an original and interactive stagings of the...
Work: M3 (TGarden)
Artist: Salter, Christopher
Comment: TGarden is a responsive media environment in which small groups of participants from the general public influenced and played with real-time-generated sound and image through improvised movement and...
Work: Machine Winks
Artist: De Nijs, Marnix
Comment: Machine Winks is a dance performance between a dancer and an interactive mechanical partner.
After some sketches were made during the Synergy workshop organised by The Krisztina de Châtel Dance...
Work: Mapping the void
Artist: Bruno, Christophe
Comment: Mapping the Void is a series of urban performances by Pessi Parviainen and Christophe Bruno. The performances study the relations between different physical places and the mapping of the global...
Work: Matières sensibles (Sensitive matters)
Artist: Scenocosme, Gregory Lasserre & Anais met den Ancxt -
Comment: Matières sensibles (Sensitive matters)
Sound Sculpture on wood / Interactive marquetry & Bio hacking
Sensitive matter is a serie of sculptures made of very thin and delicate wood veneer sheets....
Work: Mental imMigration
Artist: Knowbotic Research
Comment: Mental imMigration is a collective networked environment which allows on a playful level experiental approaches to new forms of global teleworking. This work requires from teleworkers a mental,...
Work: Mesmer: Secrets of the Human Frame
Artist: Dove, Toni
Comment: Is a computer-driven slide installation with a soundtrack. The images are projected onto a wall and onto net hung in a ladder . The net creates hologram-like three-dimensional effects. Computerized...
Work: Metabodies
Artist: Bäumel, Sonja
Comment: This project investigates the unexpected diversity to be found on the human ecosystem and its 'social network'; this, by focusing on the language of billions of bacteria, which populate it.
Sonja...
Work: Mobile Feelings l
Artist: Sommerer / Mignonneau, (collective)
Comment: 2002/03 tangible communication device
"Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via...
Work: More&Less
Artist: Shaw, Jeffrey
Comment: An installation in two rooms. One was filled with an inflatable structure that was slightly smaller than the room - visitors had to squeeze between it and the walls. In the other room the structure...
Work: MovieMovie
Artist: Shaw, Jeffrey
Comment: This expanded cinema performance was specially created for the Experimental Film Festival in Knokke-le-Zoute. It took place in the foyer of the festival building, with the audience sitting on the...
Work: Musique Non Stop
Artist: Allen, Rebecca
Comment: Allen created all visual material for the 1986 album Electric Cafe by the German group Kraftwerk including the classic, award-winning music video, Musique Non Stop. This work involved the development...
Work: My Body, My Blood II
Artist: Domingues, Diana
Comment: This is a hybrid version of TRANS-E: MY BODY, MY BLOOD, interactive installation, that received the 2000 UNESCO PRIZE FOR THE PROMOTION OF THE ARTS - 7th Biennial of La Habana, Cuba. We offer an...
Work: Network Neuro-Baby
Artist: Tosa, Naoko
Comment: Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural...
Work: Neuro Baby
Artist: Tosa, Naoko
Comment: “Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The...
Work: Neuro Kid MIC
Artist: Tosa, Naoko
Comment: “MIC was a male baby with a distinct personality who responded more clearly to a variety of emotions, using voice patterns to make interpretations of emotions. For example, joy (happiness,...
Work: NOMAD: THE RIVER
Artist: Salter, Christopher
Comment: Nomad: The River is a 60 minute dance theater work created in collaboration with Chinese born, New York-based choreographer Yin Mei. The work is a haunting evocation of the choreographer's experience...
Work: Octopus
Artist: Shaw, Jeffrey
Comment: A large inflatable structure in form of an octopus was inflated inside the museum - the people there dragged about and entangled themselves in its long tentacles (25m). The work was made for the...
Work: On Justifying the Hypothetical Nature of Art and the Non-Identicality within the Object World
Artist: Weibel, Peter
Comment:
Work: OP_ERA: Sonic Dimension
Artist: Kutschat, Daniela
Comment: OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and...
Work: PainStation
Artist: FUR
Comment: PainStation comprises a box structure housing a horizontal screen over which the two players face each other. The software is based on Pong, an early computer game. Players use their right hands to...
Work: PICO_SCAN
Artist: Sommerer / Mignonneau, (collective)
Comment: PICO_SCAN is an interactive installation that allows users to measure and capture their users various body data and links them to the creation and evolution of artificial life creatures. The...
Work: Pikapika
Artist: Bahn, Curtis
Comment: Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while...
Work: Pleasure Machine
Artist: Melanitis, Yiannis
Comment: The performance occurs inside a capsule. We may control the avatar of the performer through a remote computer. The distance between the audience and the performer is set to 7 metres. We may type...
Work: Pneutube
Artist: Shaw, Jeffrey
Comment: A large transparent inflatable tube the public could enter and which, depending on the context of presentation, functioned as an expanded cinema and performance environment, playful interactive space...
Work: Pulse Front
Artist: Lozano-Hemmer, Rafael
Comment: Pulse Front was a matrix of light over Toronto’s Harbourfront, made with lightbeams from twenty powerful robotic searchlights, entirely controlled by a network of sensors that measured the heart rate...
Work: Rambona
Artist: Vesna, Victoria
Comment: In "Rambona" the artist transposes the subject of "woman as object of desire" (cover girl) into an image of power. Rambo becomes Rambona. Says the artist, "Duga, a popular magazine in Serbia, came...
Work: reConFIGURING the CAVE
Artist: Hegedüs, Agnes
Comment: These are reconfigurations of the original work conFIGURING the CAVE (1997) that for reasons of economy use simplified projection and interface technologies. Instead of the four screen environment,...
Work: reconFIGURING the CAVE
Artist: Shaw, Jeffrey
Comment: Jeffrey Shaw. Agnes Hegedues and Bernd Lintermann, 1996
Work: Reflexions
Artist: Rokeby, David
Comment: His first interactive sound installation. Construction of some very bulky 8 x 8 pixel video cameras, connected then to a wire-wrapped card in the Apple ][ which digitized the images, and wrote a...
Work: SCHWELLE II
Artist: Salter, Christopher
Comment: Part II is a live dance theater performance with master improviser and former William Forsythe/Ballett Frankfurt dancer Michael Schumacher. During the fifty minute work, the spectators experience a...
Work: SeC - Solve et Coagula
Artist: Stahl, Stenslie
Comment: Solve et Coagula is primarily an attempt to give birth to a new life form: half digital, half organic. Through a multisensorial, full duplex sensory interface the installation networks the human with...
Work: sens:less
Artist: Stahl, Stenslie
Comment: sense:less is a place for humans to experience a stranger alternate reality.
Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a...
Work: Silvers Alter
Artist: Czarnecki, Gina
Comment: Silvers Alter took the form of a large projection of 22 men and women. This population of people was changed - or evolved - by the audience's presence and movement within the gallery space....
Work: SphèrAléas
Artist: Scenocosme, Gregory Lasserre & Anais met den Ancxt -
Comment: SphèrAléas
Tridimensional interactive / sound / image installation
SphèrAléas is made of a half-spherical structure and of an evolutionary device wich makes man, image and sound interact thanks to...
Work: Steady State
Artist: Allen, Rebecca
Comment: Steady State was commissioned by TVE (Television of Spain) for a 14 part television series titled El Arte del Video (The Art of Video). This piece and other work by Allen were featured in the...
Work: Talking Head Projection
Artist: Naimark, Michael
Comment: Talking Head Projection was an experiment in enhanced tele-presence. The idea was an extension of the popular head projection in Disneys Haunted Mansion, where the moving image of a woman is...
Work: Tele-Twister
Artist: Goldberg, Ken
Comment: Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies.
This version,...
Work: Telematic Séance
Artist: Sermon, Paul
Comment: The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered...
Work: Televised Distance #1
Artist: Fujimura, Noriyuki
Comment: Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that?...
Work: Televised Distance #2
Artist: Fujimura, Noriyuki
Comment: Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that?...
Work: The Blessed Abyss - A Tale of Unmanageable Ecstasies
Artist: Dove, Toni
Comment: Debuted at the Whitney Museum at Phillip Morris, 1992, as part of a series co-curated by Toni Dove with Helen Thorington of New American Radio and Jeanette Vuocolo of the Whitney Phillip Morris...
Work: The Body Remembers
Artist: Scott, Jill
Comment: Spanning 22 years and three continents, the performance, video and digital media work made by Jill Scott coalesces at points that are both corporeal and mechanistic. The differing themes and effects...
Work: The Brain Stripped Bare
Artist: Allen, Rebecca
Comment: This work considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically....
Work: The Bush Soul (#3)
Artist: Allen, Rebecca
Comment: Third in a series of interactive art installations. A haptic, force-feedback joystick provides both navigation and tactile sensations, connecting one's physical body and virtual soul. Funded in...
Work: The Distorted Barbie
Artist: Napier, Mark
Comment: "The distorted Barbie" is a web-art installation that displayed digitally altered images of Barbie dolls in order to comment on Barbie as a cultural/commercial symbol and pop-icon. He published his...
Work: The Golden Seed
Artist: Thiel, Tamiko
Comment: The Golden Seed is a single-channel video, a moving votive image that celebrates the cycles of fertility: birth, death, regeneration. In its installation form: A dark passage leads into the...
Work: The influencing machine of Miss Natalija A.
Artist: Beloff, Zoe
Comment: It is 1919. Victor Tausk, a Vienese psychoanalyst examines a patient, Miss Natalija A. She tells him that her mind and body are being manipulated by a mysterious electrical apparatus operated...
Work: The Internal Organs of a Cyborg
Artist: Prophet, Jane
Comment: The Internal Organs of a Cyborg CD-ROM tells the story of two characters whose lives and identities collide in a hospital emergency room. The story is told in the form of a science-fiction-style...
Work: The Parallel Dimension
Artist: Wennberg, Teresa
Comment: In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier...
Work: The Telepresence Garment
Artist: Kac, Eduardo
Comment: I first conceived the Telepresence Garment in 1995 to investigate the notion of the mediascape as an expanded cloth; i.e., to consider wireless networking as a new fabric that envelops the body. The...
Work: Tillie/CybeRoberta
Artist: Hershman Leeson, Lynn
Comment: THE DOLLY CLONES
Tilllie, The Telerobotic Doll
1995-1998
http://www. lynnhershman.com/tillie
and
CybeRoberta
1970-1998
http://www.lynnhershman.com/doll2/
These two telerobotic...
Work: Time and Time again
Artist: Hershman Leeson, Lynn
Comment: Time&Time Again extends media navigation to a site-specific context with both web- and body-based interfaces. A distributed interactive installation, the piece was commissioned by the Wilhelm...
Work: Time Capsule
Artist: Kac, Eduardo
Comment: "Time Capsule" is a work-experience that lies somewhere between a local event-installation, a site-specific work in which the site itself is both my body and a remote database, a simulcast on TV and...
Work: Torso
Artist: Biggs, Simon
Comment: A work using simulated recombinant genetic algorithms. The piece used two live computed image sources for two of the monitors, one prerecorded computer animated sequence and two live video feeds from...
Work: Traces
Artist: Penny, Simon
Comment: Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the...
Work: Trans-E: My Body, My Blood
Artist: Domingues, Diana
Comment: In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real...
Work: TransVersum
Artist: Hakola, Marikki
Comment: TransVersum is a dance video directed by Marikki Hakola. The video is based on the original choreography by Ismo-Pekka Heikinheimo called "Come Quickly for I´m Seeing Stars".
The theme of...
Work: Unconscious Flow
Artist: Tosa, Naoko
Comment: In face-to-face communication, the occasional need for intentional lies is something with which everyone can identify. In short, to abide by social norms, we consciously lie. On the other hand, if we...
Work: Uncontrolled Hermetic
Artist: White, Neal
Comment: Uncontrolled Hermetic featured a single life-size human figure 'bagged' in a bunny suit made of felt. The figure stood outside a clean room, which housed a Victorian drawing machine that...
Work: Unmakeablelove
Artist: Shaw, Jeffrey
Comment: UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that...
Work: Very Nervous System
Artist: Rokeby, David
Comment: Very Nervous System is the third generation of interactive sound installations which Rokeby has created. In these systems, video cameras, image processors, computers, synthesizers and a sound system...
Work: Virtual Balance
Artist: Fleischmann / Strauss, (collective)
Comment: input device for a responsive virtual environment
Work: Virtual Concrete
Artist: Vesna, Victoria
Comment: Virtual Concrete consists of six 3-ft slabs of concrete covered with large electrostatic (digital output) prints, along with light sensors and a computer connected to the Internet via a CU-SeeMe...
Work: Waterwalk
Artist: Shaw, Jeffrey
Comment: The Waterwalk was a 3-metre-high tetrahedron shaped balloon made from transparent (and sometimes coloured) plastic. A watertight zip allowed people to enter and be sealed inside. When this...
Work: Waterwalk Tube
Artist: Shaw, Jeffrey
Comment: An inflatable tube made from transparent plastic, 250 metres long and 3 metres in diameter, was placed over the Mach lake connecting its opposite banks. This air-filled floating bridge had airlock...
Work: Web of Life
Artist: Shaw, Jeffrey
Comment: The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic...
Work: wi-fi sm
Artist: Bruno, Christophe
Comment: After the the guerilla-marketing campaign for WiFi-SM was launched at the Tirana Bienniale of Contemporary Art in 2003, the real product was shown for the first time at galerie Sollertis in January...
Work: World, Membrane and the Dismembered Body
Artist: Mikami, Seiko
Comment: In an echoless room a computer and various measuring devices are used to amplify the sound of a body"s internal organs. In the silence, the visitor first hears the sounds inside his or her body, and...