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Mark Napier: SpringyDotsApplet, 2002

Comment by Martin Wattenberg: "Mark and Scott have chosen the same subject (physics-inspired differential equations) but have produced such contrasting results! It is like looking at two nudes by different artists. Scott\'s work is pure and precise with an Edward Weston "f/64" level of detail. Mark is like an artist who uses layers and layers of paint to emphasize motion and overall form. Is there a parallel contrast in the source code? Perhaps. Mark\'s code relies on layers of "library" code. S...more



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Comment by Martin Wattenberg: "Mark and Scott have chosen the same subject (physics-inspired differential equations) but have produced such contrasting results! It is like looking at two nudes by different artists. Scott\'s work is pure and precise with an Edward Weston "f/64" level of detail. Mark is like an artist who uses layers and layers of paint to emphasize motion and overall form. Is there a parallel contrast in the source code? Perhaps. Mark\'s code relies on layers of "library" code. Scott\'s program pivots on the exact values of a few variables. I like the color scheme Mark chose; also I liked it when his applet switched from drawing to erasing. One thing I noticed is that seeing the source code did not add anything to my view of his piece; I feel like all the meaning is contained in what I see when the applet runs. ...whether the source code changes the view of the piece is certainly not intrinsically bad or good. It\'s an especially interesting dimension to me because, unlike other visual artists, software artists necessarily write a purely verbal description of their work. "

Technology: Java Applet

 

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Mark Napier, SpringyDotsApplet, 2002
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Keywords:
  • Aesthetics
    • animation
  • Genre
    • Net Art
  • Subject
    • Abstracta
      • Simulation
      • space
    • Art and Sciences
      • Code
  • Technology and media
    • Software
      • Java


Video tutorial
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Video duration: 1:03 min.
Mark Napier, SpringyDotsApplet, 2002
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Comment by John Klima: "nice smooth physics! rigorous object-oriented approach, i'm usually far more lazy when it comes to my classes. mark mentions translucency and how he needs "that soft-edged quality and subtle color gradations to enjoy a work visually." i'd like to question this notion. naturally personal taste applies here, but i think the "warm and fuzzy" is on the verge of becoming a bona fide cliche of the computer-generated image. we see it in golan's piece as well, with the fade in/out of the countries on the mouse-over, and it's an attribute of almost every high-design web site, especially the flash- driven variety. indeed its "easy on the eyes" but perhaps that's what makes it too much like "candy" for my tastes. just as in traditional drawing media, i've always favored the strong, confident line over the smudgy, shaded technique."
description by ADA Community Members TBA 16-06-2015
Mark Napier, SpringyDots, 2002
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Mark Napier, SpringyDots, 2002
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Mark Napier, SpringyDots, 2002
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enter project here:

artport.whitney.org

Scroll down to the bottom of the code to launch its results.

Please adjust your Java Security Settings in order to launch the programme

Commissioned by the Whitney Museum.